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#ifndef __JIN_LUA_GRAPHICS_CANVAS_H
#define __JIN_LUA_GRAPHICS_CANVAS_H
#include "libjin/jin.h"
#include "../luaopen_types.h"
namespace jin
{
namespace lua
{
namespace graphics
{
class Canvas : public Object
{
public:
static Canvas* createCanvas(int w, int h);
int getWidth()
{
return canvas->getWidth();
}
int getHeight()
{
return canvas->getHeight();
}
void setAnchor(int x, int y)
{
canvas->setAnchor(x, y);
}
inline const jin::graphics::Canvas* getRawCanvas() const
{
return canvas;
}
void bind()
{
canvas->bind();
}
void draw(int x, int y, float sx, float sy, float r)
{
canvas->draw(x, y, sx, sy, r);
}
static void unbind();
private:
Canvas() {}
~Canvas()
{
delete canvas;
}
jin::graphics::Canvas* canvas;
};
} // graphics
} // lua
} // jin
#endif // __JIN_LUA_GRAPHICS_CANVAS_H
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