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#ifndef __JIN_LUA_GRAPHICS_FONT_H
#define __JIN_LUA_GRAPHICS_FONT_H
#include "libjin/jin.h"
#include "../luaopen_types.h"
namespace jin
{
namespace lua
{
namespace graphics
{
class Font : public Object
{
public:
Font()
{
font = new jin::graphics::Font();
}
void box(const char* str, int fheight, int spacing, int lheight, int* w, int * h)
{
font->box(str, fheight, spacing, lheight, w, h);
}
void loadb(const unsigned char* data)
{
font->loadb(data);
}
void render(
const char* text, // rendered text
float x, float y, // render position
int fheight, // font height
int spacing, // font spacing
int lheight) // line height
{
font->render(text, x, y, fheight, spacing, lheight);
}
private:
~Font()
{
delete font;
}
jin::graphics::Font* font;
};
} // graphics
} // lua
} // jin
#endif // __JIN_LUA_GRAPHICS_FONT_H
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