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#include "lua/luax.h"
#include "lua/luaopen_types.h"
#include "libjin/jin.h"
namespace jin
{
namespace lua
{
using namespace jin::graphics;
static inline Ref<Canvas>& checkCanvas(lua_State* L)
{
Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_CANVAS);
Ref<Canvas>* ref = (Ref<Canvas>*)proxy->reference;
return *ref;
}
static int l_getWidth(lua_State* L)
{
Ref<Canvas>& ref = checkCanvas(L);
luax_pushnumber(L, (*ref).getWidth());
return 1;
}
static int l_getHeight(lua_State* L)
{
Ref<Canvas>& ref = checkCanvas(L);
luax_pushnumber(L, (*ref).getHeight());
return 1;
}
static int l_getSize(lua_State* L)
{
Ref<Canvas>& ref = checkCanvas(L);
luax_pushnumber(L, (*ref).getWidth());
luax_pushnumber(L, (*ref).getHeight());
return 2;
}
static int l_setAnchor(lua_State* L)
{
Ref<Canvas>& ref = checkCanvas(L);
int x = luax_checknumber(L, 1);
int y = luax_checknumber(L, 2);
(*ref).setAnchor(x, y);
return 0;
}
static int l_gc(lua_State* L)
{
Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_CANVAS);
proxy->release();
return 0;
}
static const luaL_Reg f[] = {
{"__gc", l_gc},
{"getWidth", l_getWidth},
{"getHeight", l_getHeight},
{"getSize", l_getSize},
{"setAnchor", l_setAnchor},
{0, 0 }
};
int luaopen_Canvas(lua_State* L)
{
luax_newtype(L, JIN_GRAPHICS_CANVAS, f);
return 0;
}
}// lua
}// jin
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