1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
|
#include "libjin/jin.h"
#include "lua/modules/luax.h"
#include "lua/common/je_lua_common.h"
#include "lua/modules/types.h"
using namespace JinEngine::Audio;
namespace JinEngine
{
namespace Lua
{
typedef Shared<Source>& SharedSource;
LUA_IMPLEMENT inline SharedSource checkSource(lua_State* L)
{
Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_AUDIO_SOURCE);
return proxy->getShared<Source>();
}
LUA_IMPLEMENT int l_play(lua_State* L)
{
SharedSource shared = checkSource(L);
shared->play();
return 0;
}
LUA_IMPLEMENT int l_stop(lua_State* L)
{
SharedSource shared = checkSource(L);
shared->stop();
return 0;
}
LUA_IMPLEMENT int l_pause(lua_State* L)
{
SharedSource shared = checkSource(L);
shared->pause();
return 0;
}
LUA_IMPLEMENT int l_rewind(lua_State* L)
{
SharedSource shared = checkSource(L);
shared->rewind();
return 0;
}
LUA_IMPLEMENT int l_resume(lua_State* L)
{
SharedSource shared = checkSource(L);
shared->resume();
return 0;
}
LUA_IMPLEMENT int l_isStop(lua_State* L)
{
SharedSource shared = checkSource(L);
bool isStop = shared->isStopped();
luax_pushboolean(L, isStop);
return 1;
}
LUA_IMPLEMENT int l_isPaused(lua_State* L)
{
SharedSource shared = checkSource(L);
bool isPaused = shared->isPaused();
luax_pushboolean(L, isPaused);
return 1;
}
LUA_IMPLEMENT int l_setVolume(lua_State* L)
{
SharedSource shared = checkSource(L);
float volume = luax_checknumber(L, 2);
shared->setVolume(volume);
return 0;
}
LUA_IMPLEMENT int l_setLoop(lua_State* L)
{
SharedSource shared = checkSource(L);
bool loop = luax_checkbool(L, 2);
shared->setLoop(loop);
return 0;
}
LUA_IMPLEMENT int l_gc(lua_State* L)
{
Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_AUDIO_SOURCE);
proxy->release();
return 0;
}
LUA_IMPLEMENT const luaL_Reg f[] = {
{ "__gc", l_gc },
{ "play", l_play },
{ "stop", l_stop },
{ "pause", l_pause },
{ "resume", l_resume },
{ "rewind", l_rewind },
{ "isStop", l_isStop },
{ "isPaused", l_isPaused },
{ "setVolume", l_setVolume },
{ "setLoop", l_setLoop },
{ 0, 0 }
};
LUA_EXPORT int luaopen_Source(lua_State* L)
{
luax_newtype(L, JIN_AUDIO_SOURCE, f);
return 0;
}
} // namespace Lua
} // namespace JinEngine
|