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path: root/src/lua/modules/graphics/je_lua_texture.h
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#ifndef __JE_LUA_TEXTURE_H__
#define __JE_LUA_TEXTURE_H__

namespace JinEngine
{
    namespace Lua
    {

        extern const char* Jin_Lua_Texture;

        void luaopen_Texture(lua_State* L);

    }
}

#endif