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#include "lua/modules/luax.h"
#include "lua/modules/types.h"
#include "lua/common/common.h"
#include "libjin/jin.h"
namespace jin
{
namespace lua
{
using namespace jin::graphics;
typedef Ref<Font>& FontRef;
Page* getPage(lua_State* L)
{
Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_PAGE);
return proxy->getObject<Page>();
}
static int l_gc(lua_State* L)
{
Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_PAGE);
proxy->release();
return 0;
}
static int l_getSize(lua_State* L)
{
Page* page = getPage(L);
luax_pushinteger(L, page->width);
luax_pushinteger(L, page->height);
return 2;
}
static int l_getWidth(lua_State* L)
{
Page* page = getPage(L);
luax_pushinteger(L, page->width);
return 1;
}
static int l_getHeight(lua_State* L)
{
Page* page = getPage(L);
luax_pushinteger(L, page->height);
return 1;
}
static const luaL_Reg f[] = {
{ "__gc", l_gc },
{ "getSize", l_getSize },
{ "getWidth", l_getWidth },
{ "getHeight", l_getHeight },
{ 0, 0 }
};
int luaopen_Page(lua_State* L)
{
luax_newtype(L, JIN_GRAPHICS_PAGE, f);
return 0;
}
} // lua
} // jin
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