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path: root/src/lua/modules/graphics/text.cpp
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#include "lua/modules/luax.h"
#include "lua/modules/types.h"
#include "lua/common/common.h"
#include "libjin/jin.h"

namespace jin
{
namespace lua
{

	using namespace  JinEngine::Graphics;

	static int l_gc(lua_State* L)
	{
		Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TEXT);
		p->release();
		return 0;
	}

	static const luaL_Reg f[] = {
		{ "__gc",    l_gc      },
		{ 0,         0         }
	};

	int luaopen_Text(lua_State* L)
	{
		luax_newtype(L, JIN_GRAPHICS_TEXT, f);
		return 0;
	}

} // lua
} // jin