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#include "lua/modules/luax.h"
#include "libjin/jin.h"
namespace JinEngine
{
namespace Lua
{
static int l_mod(lua_State* L)
{
int n = luax_checkinteger(L, 1);
int m = luax_checkinteger(L, 2);
int mod = n % m;
luax_pushinteger(L, mod);
return 1;
}
static const luaL_Reg f[] = {
{ "mod", l_mod },
{ 0, 0 }
};
int luaopen_math(lua_State* L)
{
luax_newlib(L, f);
return 1;
}
} // Lua
} // JinEngine
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