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path: root/src/script/audio/luaopen_Source.cpp
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#include "3rdparty/luax/luax.h"

namespace jin
{
namespace lua
{

    static int l_play(lua_State* L)
    {

        return 0; 
    }

    static const luaL_Reg f[] = {
        {"play", l_play},
        {0, 0}
    };

    int luaopen_Source(lua_State* L)
    {

        return 1; 
    }

}
}