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path: root/src/script/graphics/luaopen_Canvas.cpp
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#include "3rdparty/luax/luax.h"
#include "../luaopen_types.h"
#include "libjin/jin.h"

namespace jin
{
namespace lua
{

    using namespace jin::render;

    static inline Canvas* checkCanvas(lua_State* L)
    {
        Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_CANVAS);
        if (proxy != nullptr)
            return (Canvas*)proxy->object;
        return nullptr;
    }

    static int l_getWidth(lua_State* L)
    {
        Canvas* c = checkCanvas(L);
        luax_pushnumber(L, c->getWidth());
        return 1;
    }

    static int l_getHeight(lua_State* L)
    {
        Canvas* c = checkCanvas(L);
        luax_pushnumber(L, c->getHeight());
        return 1;
    }

    static int l_getSize(lua_State* L)
    {
        Canvas* c = checkCanvas(L);
        luax_pushnumber(L, c->getWidth());
        luax_pushnumber(L, c->getHeight());
        return 2;
    }

    static int l_setAnchor(lua_State* L)
    {
        Canvas* c = checkCanvas(L);
        int x = luax_checknumber(L, 1); 
        int y = luax_checknumber(L, 2);
        c->setAnchor(x, y);
        return 0; 
    }

    static int l_gc(lua_State* L)
    {
        Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_CANVAS);
        Canvas* canvas = (Canvas*)proxy->object;
        delete canvas; 
        return 0;
    }

    static const luaL_Reg f[] = {
        {"__gc",      l_gc},
        {"getWidth",  l_getWidth},
        {"getHeight", l_getHeight},
        {"getSize",   l_getSize},
        {"setAnchor", l_setAnchor},
        {0, 0 }
    };

    int luaopen_Canvas(lua_State* L)
    {
        luax_newtype(L, TYPE_CANVAS, f);
        return 0;
    }

}// lua
}// jin