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/**
* Notice: the net module is not finished yet.
*/
#include "3rdparty/luax/luax.h"
#include "3rdparty/tekcos/tekcos.h"
namespace jin
{
namespace lua
{
struct
{
tk_TCPsocket* sk;
}context;
/**
* A table is needed. For example:
* local conf = {
* mode = "server",
* ip = "",
* port = 8000
* }
*/
static int l_open(lua_State* L)
{
// init context.sk
context.sk = 0;
if (!luax_istable(L, 1))
{
luax_typerror(L, 1, "table is needed");
return 0;
}
luax_getfield(L, 1, "mode");
if (luax_isnil(L, -1))
{// no mode field
luax_error(L, "mode field is needed, but get nil");
return 0;
}
const char* mode = luax_checkstring(L, -1);
if (strcmp(mode, "server") == 0 || strcmp(mode, "client") == 0)
{
if (strcmp(mode, "server") == 0)
{// a server, ignore ip field
}
else
{
}
}
else
{
luax_error(L, "\"server\" or \"client\" is needed, but get %s", mode);
return 0;
}
return 1;
}
static int l_accept(lua_State* L)
{
return 1;
}
static int l_send(lua_State* L)
{
return 1;
}
static int l_recv(lua_State* L)
{
return 1;
}
static int l_close(lua_State* L)
{
return 1;
}
static int l_nonblocking(lua_State* L)
{
return 1;
}
// block mode by default
static int l_blocking(lua_State* L)
{
return 1;
}
static const luaL_Reg f[] = {
{"open", l_open},
{"accept", l_accept},
{"send", l_send},
{"recv", l_recv},
{"close", l_close},
{"blocking", l_blocking },
{"nonblocking", l_nonblocking},
{0, 0}
};
// only tcp
int luaopen_net(lua_State* L)
{
luax_newlib(L, f);
return 1;
}
}
}
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