diff options
author | chai <chaifix@163.com> | 2021-01-27 16:30:19 +0800 |
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committer | chai <chaifix@163.com> | 2021-01-27 16:30:19 +0800 |
commit | 6ee18886c8af3858de5e97599b23086823d9f320 (patch) | |
tree | aed86a8c4887586d976410ecd3d14789b2ee3583 /Client/Assets/Behavior Designer/Runtime/Composites/RandomSequence.cs | |
parent | 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 (diff) |
*更新Behaviour Designer版本,在最下版本有BUG
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Composites/RandomSequence.cs')
-rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Composites/RandomSequence.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Composites/RandomSequence.cs b/Client/Assets/Behavior Designer/Runtime/Composites/RandomSequence.cs index 0d4e2223..14a6e646 100644 --- a/Client/Assets/Behavior Designer/Runtime/Composites/RandomSequence.cs +++ b/Client/Assets/Behavior Designer/Runtime/Composites/RandomSequence.cs @@ -29,7 +29,11 @@ namespace BehaviorDesigner.Runtime.Tasks {
// If specified, use the seed provided.
if (useSeed) {
+#if !(UNITY_5_0 || UNITY_5_1 || UNITY_5_2 || UNITY_5_3)
Random.InitState(seed);
+#else
+ Random.seed = seed;
+#endif
}
// Add the index of each child to a list to make the Fischer-Yates shuffle possible.
|