diff options
author | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
commit | 6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch) | |
tree | 7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/Bugly/BuglyInit.cs |
+scripts
Diffstat (limited to 'Client/Assets/Scripts/Bugly/BuglyInit.cs')
-rw-r--r-- | Client/Assets/Scripts/Bugly/BuglyInit.cs | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/Bugly/BuglyInit.cs b/Client/Assets/Scripts/Bugly/BuglyInit.cs new file mode 100644 index 00000000..030afdf5 --- /dev/null +++ b/Client/Assets/Scripts/Bugly/BuglyInit.cs @@ -0,0 +1,48 @@ +
+
+// ----------------------------------------
+//
+// BuglyInit.cs
+//
+// Author:
+// Yeelik, <bugly@tencent.com>
+//
+// Copyright (c) 2015 Bugly, Tencent. All rights reserved.
+//
+// ----------------------------------------
+//
+using UnityEngine;
+using System.Collections;
+
+public class BuglyInit : MonoBehaviour
+{
+ /// <summary>
+ /// Your Bugly App ID. Every app has a special identifier that allows Bugly to associate error monitoring data with your app.
+ /// Your App ID can be found on the "Setting" page of the app you are trying to monitor.
+ /// </summary>
+ /// <example>A real App ID looks like this: 90000xxxx</example>
+ private const string BuglyAppID = "YOUR APP ID GOES HERE";
+
+ void Awake ()
+ {
+ // Enable the debug log print
+ BuglyAgent.ConfigDebugMode (false);
+ // Config default channel, version, user
+ BuglyAgent.ConfigDefault (null, null, null, 0);
+ // Config auto report log level, default is LogSeverity.LogError, so the LogError, LogException log will auto report
+ BuglyAgent.ConfigAutoReportLogLevel (LogSeverity.LogError);
+ // Config auto quit the application make sure only the first one c# exception log will be report, please don't set TRUE if you do not known what are you doing.
+ BuglyAgent.ConfigAutoQuitApplication (false);
+ // If you need register Application.RegisterLogCallback(LogCallback), you can replace it with this method to make sure your function is ok.
+ BuglyAgent.RegisterLogCallback (null);
+
+ // Init the bugly sdk and enable the c# exception handler.
+ BuglyAgent.InitWithAppId (BuglyAppID);
+
+ // If you has init the sdk in Android or iOS project, please comment last line and uncomment follow method to enable c# exception handler only:
+ // BuglyAgent.EnableExceptionHandler ();
+
+ Destroy (this);
+ }
+}
+
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