diff options
author | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
commit | 6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch) | |
tree | 7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/UI/BattleAttackPress.cs |
+scripts
Diffstat (limited to 'Client/Assets/Scripts/UI/BattleAttackPress.cs')
-rw-r--r-- | Client/Assets/Scripts/UI/BattleAttackPress.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/UI/BattleAttackPress.cs b/Client/Assets/Scripts/UI/BattleAttackPress.cs new file mode 100644 index 00000000..775dc520 --- /dev/null +++ b/Client/Assets/Scripts/UI/BattleAttackPress.cs @@ -0,0 +1,21 @@ +using UnityEngine;
+using System.Collections;
+
+public class BattleAttackPress : MonoBehaviour
+{
+
+ private GameObject fx;
+ // Use this for initialization
+ void Start ()
+ {
+ fx = transform.parent.Find("glow").gameObject;
+ }
+
+ void OnPress(bool state)
+ {
+ if(!state)
+ {
+ fx.SetActive(false);
+ }
+ }
+}
|