diff options
author | chai <chaifix@163.com> | 2021-01-27 14:15:08 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-01-27 14:15:08 +0800 |
commit | 1fe4ffba72f56ccc6a89d1896142425c666887d4 (patch) | |
tree | e469b6fea9454938d3a26444982be4b25de37103 /Client/Assets/Scripts/UILib/UILib.csproj | |
parent | 310103405588040c7bc777c802273556343cae92 (diff) |
+UILib 反编译
Diffstat (limited to 'Client/Assets/Scripts/UILib/UILib.csproj')
-rw-r--r-- | Client/Assets/Scripts/UILib/UILib.csproj | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/UILib/UILib.csproj b/Client/Assets/Scripts/UILib/UILib.csproj new file mode 100644 index 00000000..41ac415e --- /dev/null +++ b/Client/Assets/Scripts/UILib/UILib.csproj @@ -0,0 +1,125 @@ +<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{D0676C0F-5B43-4CED-BE8A-EF5A0228B057}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <RootNamespace>UILib</RootNamespace>
+ <AssemblyName>UILib</AssemblyName>
+ <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System.Core">
+ <HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Among Us\Among Us_Data\Managed\System.Core.dll</HintPath>
+ </Reference>
+ <Reference Include="UnityEngine" />
+ </ItemGroup>
+ <ItemGroup>
+ <AppDesigner Include="Properties\" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="AnimFinishedEventHandler.cs" />
+ <Compile Include="ButtonClickEventHandler.cs" />
+ <Compile Include="ButtonDragEventHandler.cs" />
+ <Compile Include="ButtonPressEventHandler.cs" />
+ <Compile Include="CheckBoxOnCheckEventHandler.cs" />
+ <Compile Include="CollectFinishEventHandler.cs" />
+ <Compile Include="ComboboxClickEventHandler.cs" />
+ <Compile Include="HyperLinkClickEventHandler.cs" />
+ <Compile Include="InputChangeEventHandler.cs" />
+ <Compile Include="InputKeyTriggeredEventHandler.cs" />
+ <Compile Include="InputSubmitEventHandler.cs" />
+ <Compile Include="IUI3DFollow.cs" />
+ <Compile Include="IUIBloodGrid.cs" />
+ <Compile Include="IUIDummy.cs" />
+ <Compile Include="IUIPanel.cs" />
+ <Compile Include="IUIRect.cs" />
+ <Compile Include="IUIWidget.cs" />
+ <Compile Include="IXRadarMap.cs" />
+ <Compile Include="IXUIAtlas.cs" />
+ <Compile Include="IXUIBehaviour.cs" />
+ <Compile Include="IXUIBillBoardCompRef.cs" />
+ <Compile Include="IXUIButton.cs" />
+ <Compile Include="IXUICD.cs" />
+ <Compile Include="IXUICenterOnClick.cs" />
+ <Compile Include="IXUICheckBox.cs" />
+ <Compile Include="IXUIComboBox.cs" />
+ <Compile Include="IXUIDlg.cs" />
+ <Compile Include="IXUIDragDropItem.cs" />
+ <Compile Include="IXUIInput.cs" />
+ <Compile Include="IXUIInterface.cs" />
+ <Compile Include="IXUILabel.cs" />
+ <Compile Include="IXUILabelSymbol.cs" />
+ <Compile Include="IXUIList.cs" />
+ <Compile Include="IXUIListItem.cs" />
+ <Compile Include="IXUILongPress.cs" />
+ <Compile Include="IXUIObject.cs" />
+ <Compile Include="IXUIPanel.cs" />
+ <Compile Include="IXUIPlayTweenGroup.cs" />
+ <Compile Include="IXUIPopupList.cs" />
+ <Compile Include="IXUIProgress.cs" />
+ <Compile Include="IXUIScrollBar.cs" />
+ <Compile Include="IXUIScrollView.cs" />
+ <Compile Include="IXUISimpleList.cs" />
+ <Compile Include="IXUISlider.cs" />
+ <Compile Include="IXUISpecLabelSymbol.cs" />
+ <Compile Include="IXUISprite.cs" />
+ <Compile Include="IXUISpriteAnimation.cs" />
+ <Compile Include="IXUISthCollector.cs" />
+ <Compile Include="IXUITable.cs" />
+ <Compile Include="IXUITextList.cs" />
+ <Compile Include="IXUITexture.cs" />
+ <Compile Include="IXUITool.cs" />
+ <Compile Include="IXUITweener.cs" />
+ <Compile Include="IXUITweenTool.cs" />
+ <Compile Include="IXUIWrapContent.cs" />
+ <Compile Include="LabelClickEventHandler.cs" />
+ <Compile Include="LabelSymbolClickEventHandler.cs" />
+ <Compile Include="ListDoubleClickEventHandler.cs" />
+ <Compile Include="ListSelectEventHandler.cs" />
+ <Compile Include="LoadUIAsynEventHandler.cs" />
+ <Compile Include="LoadUIFinishedEventHandler.cs" />
+ <Compile Include="OnAfterRepostion.cs" />
+ <Compile Include="OnDropReleaseEventHandler.cs" />
+ <Compile Include="OnDropStartEventHandler.cs" />
+ <Compile Include="OnTweenFinishEventHandler.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="RefreshRenderQueueCb.cs" />
+ <Compile Include="ScrollBarChangeEventHandler.cs" />
+ <Compile Include="ScrollBarDragFinishedEventHandler.cs" />
+ <Compile Include="SliderClickEventHandler.cs" />
+ <Compile Include="SliderValueChangeEventHandler.cs" />
+ <Compile Include="SpriteAnimationFinishCallback.cs" />
+ <Compile Include="SpriteClickEventHandler.cs" />
+ <Compile Include="SpriteDragEventHandler.cs" />
+ <Compile Include="SpritePressEventHandler.cs" />
+ <Compile Include="SthArrivedEventHandler.cs" />
+ <Compile Include="TextureClickEventHandler.cs" />
+ <Compile Include="WrapItemInitEventHandler.cs" />
+ <Compile Include="WrapItemUpdateEventHandler.cs" />
+ <Compile Include="XUIObjectBase.cs" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+</Project>
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