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authorchai <chaifix@163.com>2021-01-25 14:28:30 +0800
committerchai <chaifix@163.com>2021-01-25 14:28:30 +0800
commit6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch)
tree7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/CareerTrophyHandler.cs
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/CareerTrophyHandler.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/CareerTrophyHandler.cs701
1 files changed, 701 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/CareerTrophyHandler.cs b/Client/Assets/Scripts/XMainClient/CareerTrophyHandler.cs
new file mode 100644
index 00000000..c5f5d684
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/CareerTrophyHandler.cs
@@ -0,0 +1,701 @@
+using System;
+using System.Collections.Generic;
+using KKSG;
+using UILib;
+using UnityEngine;
+using XMainClient.UI;
+using XMainClient.UI.UICommon;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class CareerTrophyHandler : DlgHandlerBase
+ {
+ protected override string FileName
+ {
+ get
+ {
+ return "GameSystem/PersonalCareer/CareerTrophy";
+ }
+ }
+
+ private XPersonalCareerDocument doc = null;
+
+ private uint curLevel;
+
+ private List<CareerTrophyHandler.TrophyData> m_TrophyData = new List<CareerTrophyHandler.TrophyData>();
+
+ public Dictionary<Transform, IXUITexture> _WrapTextureList = new Dictionary<Transform, IXUITexture>();
+
+ private IXUILabel m_GloryExp;
+
+ private IXUILabel m_GloryLevel;
+
+ private IXUILabel m_NextRewardLevel;
+
+ private IXUIButton m_HonorRewardOpen;
+
+ private IXUIButton m_Push;
+
+ private IXUIButton m_Share;
+
+ private Transform m_RewardItem;
+
+ private IXUIWrapContent m_WrapContent;
+
+ private IXUIScrollView m_ListScrollView;
+
+ private Transform m_TrophyDetailFrame;
+
+ private IXUIButton m_TrophyClose;
+
+ private IXUILabel m_TrophyTitle;
+
+ private XUIPool m_TrophyPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ private Transform m_HonorRewardFrame;
+
+ private IXUIButton m_HonorRewardClose;
+
+ private IXUILabel m_HonorCurrentLevel;
+
+ private IXUIScrollView m_HonorScrollView;
+
+ private XUIPool m_HonorRewardPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ private XUIPool m_HonorItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ private class TrophyData
+ {
+ public uint ID;
+
+ public uint SceneID;
+
+ public int SortID;
+
+ public uint pass_count;
+
+ public uint quickly_pass_time;
+
+ public ulong hight_damage;
+
+ public ulong hight_treat;
+
+ public uint help_count;
+
+ public uint no_deathpass_count;
+
+ public List<TrophyDetail> trophyDetail;
+
+ public void Clear()
+ {
+ this.SceneID = 0u;
+ this.pass_count = 0u;
+ this.quickly_pass_time = 0u;
+ this.hight_damage = 0UL;
+ this.hight_treat = 0UL;
+ this.help_count = 0u;
+ this.no_deathpass_count = 0u;
+ this.trophyDetail = null;
+ }
+
+ public void SetData(StageTrophyData data, uint tID)
+ {
+ this.ID = tID;
+ this.SceneID = data.scene_id;
+ this.pass_count = data.pass_count;
+ this.quickly_pass_time = data.quickly_pass_time;
+ this.hight_damage = data.hight_damage;
+ this.hight_treat = data.hight_treat;
+ this.help_count = data.help_count;
+ this.no_deathpass_count = data.no_deathpass_count;
+ for (int i = 0; i < data.get_trophy_detail.Count; i++)
+ {
+ bool flag = data.get_trophy_detail[i].trophy_id == tID;
+ if (flag)
+ {
+ this.trophyDetail = data.get_trophy_detail[i].detail;
+ }
+ }
+ }
+
+ public TrophyDetail GetBestTrophy()
+ {
+ bool flag = this.trophyDetail == null;
+ TrophyDetail result;
+ if (flag)
+ {
+ result = null;
+ }
+ else
+ {
+ TrophyDetail trophyDetail = null;
+ for (int i = 0; i < this.trophyDetail.Count; i++)
+ {
+ bool flag2 = trophyDetail == null || trophyDetail.tropy_order < this.trophyDetail[i].tropy_order;
+ if (flag2)
+ {
+ trophyDetail = this.trophyDetail[i];
+ }
+ }
+ result = trophyDetail;
+ }
+ return result;
+ }
+
+ public TrophyDetail GetTrophyDetail(int index)
+ {
+ bool flag = this.trophyDetail == null;
+ TrophyDetail result;
+ if (flag)
+ {
+ result = null;
+ }
+ else
+ {
+ for (int i = 0; i < this.trophyDetail.Count; i++)
+ {
+ bool flag2 = (long)index == (long)((ulong)this.trophyDetail[i].tropy_order);
+ if (flag2)
+ {
+ return this.trophyDetail[i];
+ }
+ }
+ result = null;
+ }
+ return result;
+ }
+
+ public string GetProgress(uint type)
+ {
+ bool flag = type == 1u;
+ string result;
+ if (flag)
+ {
+ result = this.pass_count.ToString();
+ }
+ else
+ {
+ bool flag2 = type == 2u;
+ if (flag2)
+ {
+ result = XSingleton<UiUtility>.singleton.TimeFormatString((int)this.quickly_pass_time, 2, 2, 4, false, true);
+ }
+ else
+ {
+ bool flag3 = type == 3u;
+ if (flag3)
+ {
+ result = XSingleton<UiUtility>.singleton.NumberFormatBillion(this.hight_damage * 10000UL);
+ }
+ else
+ {
+ bool flag4 = type == 4u;
+ if (flag4)
+ {
+ result = XSingleton<UiUtility>.singleton.NumberFormatBillion(this.hight_treat * 10000UL);
+ }
+ else
+ {
+ bool flag5 = type == 5u;
+ if (flag5)
+ {
+ result = this.help_count.ToString();
+ }
+ else
+ {
+ bool flag6 = type == 6u;
+ if (flag6)
+ {
+ result = this.no_deathpass_count.ToString();
+ }
+ else
+ {
+ result = "";
+ }
+ }
+ }
+ }
+ }
+ }
+ return result;
+ }
+
+ public string GetProgress(uint type, uint param)
+ {
+ bool flag = type == 1u;
+ string result;
+ if (flag)
+ {
+ result = param.ToString();
+ }
+ else
+ {
+ bool flag2 = type == 2u;
+ if (flag2)
+ {
+ result = XSingleton<UiUtility>.singleton.TimeFormatString((int)param, 2, 2, 4, false, true);
+ }
+ else
+ {
+ bool flag3 = type == 3u;
+ if (flag3)
+ {
+ result = XSingleton<UiUtility>.singleton.NumberFormatBillion((ulong)param * 10000UL);
+ }
+ else
+ {
+ bool flag4 = type == 4u;
+ if (flag4)
+ {
+ result = XSingleton<UiUtility>.singleton.NumberFormatBillion((ulong)param * 10000UL);
+ }
+ else
+ {
+ bool flag5 = type == 5u;
+ if (flag5)
+ {
+ result = param.ToString();
+ }
+ else
+ {
+ bool flag6 = type == 6u;
+ if (flag6)
+ {
+ result = param.ToString();
+ }
+ else
+ {
+ result = "";
+ }
+ }
+ }
+ }
+ }
+ }
+ return result;
+ }
+ }
+
+ protected override void Init()
+ {
+ base.Init();
+ this.doc = XDocuments.GetSpecificDocument<XPersonalCareerDocument>(XPersonalCareerDocument.uuID);
+ for (int i = 0; i < XPersonalCareerDocument.TrophyInfoTable.Table.Length; i++)
+ {
+ CareerTrophyHandler.TrophyData trophyData = new CareerTrophyHandler.TrophyData();
+ trophyData.ID = XPersonalCareerDocument.TrophyInfoTable.Table[i].ID;
+ trophyData.SortID = i;
+ this.m_TrophyData.Add(trophyData);
+ }
+ this.m_GloryExp = (base.transform.Find("GloryLevel/Exp").GetComponent("XUILabel") as IXUILabel);
+ this.m_GloryLevel = (base.transform.Find("GloryLevel/Level").GetComponent("XUILabel") as IXUILabel);
+ this.m_NextRewardLevel = (base.transform.Find("NextRewardLevel").GetComponent("XUILabel") as IXUILabel);
+ this.m_RewardItem = base.transform.Find("Item");
+ this.m_HonorRewardOpen = (base.transform.Find("Reward").GetComponent("XUIButton") as IXUIButton);
+ this.m_WrapContent = (base.transform.Find("TrophyFrame/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
+ this.m_ListScrollView = (base.transform.Find("TrophyFrame").GetComponent("XUIScrollView") as IXUIScrollView);
+ this.m_Push = (base.transform.Find("Push").GetComponent("XUIButton") as IXUIButton);
+ this.m_Share = (base.transform.Find("Share").GetComponent("XUIButton") as IXUIButton);
+ this.m_TrophyDetailFrame = base.transform.Find("TrophyDetail");
+ this.m_TrophyClose = (this.m_TrophyDetailFrame.Find("Close").GetComponent("XUIButton") as IXUIButton);
+ this.m_TrophyTitle = (this.m_TrophyDetailFrame.Find("Title").GetComponent("XUILabel") as IXUILabel);
+ this.m_TrophyPool.SetupPool(null, this.m_TrophyDetailFrame.Find("TrophyDetailTpl").gameObject, 3u, false);
+ this.m_HonorRewardFrame = base.transform.Find("PointRewardFrame");
+ this.m_HonorRewardClose = (this.m_HonorRewardFrame.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
+ this.m_HonorScrollView = (this.m_HonorRewardFrame.Find("Bg/Bg/ScrollView").GetComponent("XUIScrollView") as IXUIScrollView);
+ this.m_HonorCurrentLevel = (this.m_HonorRewardFrame.Find("Bg/CurrentPoint/Text").GetComponent("XUILabel") as IXUILabel);
+ this.m_HonorRewardPool.SetupPool(null, this.m_HonorRewardFrame.Find("Bg/Bg/ScrollView/RewardTpl").gameObject, 8u, false);
+ this.m_HonorItemPool.SetupPool(null, this.m_HonorRewardFrame.Find("Bg/Bg/ScrollView/Item").gameObject, 5u, false);
+ this.InitShow();
+ }
+
+ public override void RegisterEvent()
+ {
+ this.m_Push.RegisterClickEventHandler(new ButtonClickEventHandler(this._PushBtnClick));
+ this.m_Share.RegisterClickEventHandler(new ButtonClickEventHandler(this._ShareBtnClick));
+ this.m_WrapContent.RegisterItemUpdateEventHandler(new WrapItemUpdateEventHandler(this._OnListItemUpdated));
+ this.m_TrophyClose.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnTrophyCloseClicked));
+ this.m_HonorRewardOpen.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnHonorRewardOpenClick));
+ this.m_HonorRewardClose.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnHonorRewardCloseClicked));
+ }
+
+ protected override void OnShow()
+ {
+ base.OnShow();
+ }
+
+ protected override void OnHide()
+ {
+ this.ClearPreTabTextures();
+ base.OnHide();
+ }
+
+ public override void OnUnload()
+ {
+ base.OnUnload();
+ }
+
+ public void ClearPreTabTextures()
+ {
+ foreach (KeyValuePair<Transform, IXUITexture> keyValuePair in this._WrapTextureList)
+ {
+ IXUITexture value = keyValuePair.Value;
+ value.SetTexturePath("");
+ }
+ this._WrapTextureList.Clear();
+ }
+
+ private void InitShow()
+ {
+ this.m_GloryLevel.SetText("");
+ this.m_GloryExp.SetText("");
+ this.m_NextRewardLevel.SetText("");
+ this.m_RewardItem.gameObject.SetActive(false);
+ this.m_TrophyDetailFrame.gameObject.SetActive(false);
+ this.m_HonorRewardFrame.gameObject.SetActive(false);
+ }
+
+ public void SetData(StageTrophy data)
+ {
+ bool flag = data != null;
+ if (flag)
+ {
+ this.curLevel = data.honour_rank;
+ this.m_GloryLevel.SetText(this.curLevel.ToString());
+ TrophyReward.RowData rowData = XPersonalCareerDocument.GetTrophyReward((int)this.curLevel);
+ rowData = this.doc.ProcessHonorLevelMax(rowData);
+ this.m_GloryExp.SetText(string.Format("({0}/{1})", data.total_score.ToString(), rowData.TrophyScore.ToString()));
+ TrophyReward.RowData honorNextReward = XPersonalCareerDocument.GetHonorNextReward(rowData.HonourRank);
+ bool flag2 = honorNextReward != null && honorNextReward.Rewards.Count > 0;
+ if (flag2)
+ {
+ this.m_NextRewardLevel.SetText(string.Format(XStringDefineProxy.GetString("CAREER_TROPHY_LEVEL_REWARD"), honorNextReward.HonourRank.ToString()));
+ this.m_RewardItem.gameObject.SetActive(true);
+ XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(this.m_RewardItem.gameObject, (int)honorNextReward.Rewards[0, 0], (int)honorNextReward.Rewards[0, 1], false);
+ IXUISprite ixuisprite = this.m_RewardItem.Find("Icon").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite.ID = (ulong)honorNextReward.Rewards[0, 0];
+ ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnItemClick));
+ }
+ else
+ {
+ this.m_NextRewardLevel.SetText(string.Format(XStringDefineProxy.GetString("CAREER_TROPHY_LEVEL_REWARD_MAX"), new object[0]));
+ this.m_RewardItem.gameObject.SetActive(false);
+ }
+ for (int i = 0; i < this.m_TrophyData.Count; i++)
+ {
+ this.m_TrophyData[i].Clear();
+ }
+ XSingleton<XDebug>.singleton.AddGreenLog("trophydata.Count:" + data.trophydata.Count, null, null, null, null, null);
+ for (int j = 0; j < data.trophydata.Count; j++)
+ {
+ List<TrophyInfo.RowData> trophyTableDataToSceneID = XPersonalCareerDocument.GetTrophyTableDataToSceneID(data.trophydata[j].scene_id);
+ for (int k = 0; k < trophyTableDataToSceneID.Count; k++)
+ {
+ CareerTrophyHandler.TrophyData trophyData = this.GetTrophyData(trophyTableDataToSceneID[k].ID);
+ trophyData.SetData(data.trophydata[j], trophyTableDataToSceneID[k].ID);
+ }
+ }
+ }
+ this.m_TrophyData.Sort(new Comparison<CareerTrophyHandler.TrophyData>(this._Compare));
+ this.RefreshList(true);
+ }
+
+ public void RefreshList(bool bResetPosition = true)
+ {
+ int count = this.m_TrophyData.Count;
+ this.m_WrapContent.SetContentCount(count, false);
+ if (bResetPosition)
+ {
+ this.m_ListScrollView.ResetPosition();
+ }
+ else
+ {
+ this.m_WrapContent.RefreshAllVisibleContents();
+ }
+ }
+
+ private void _OnListItemUpdated(Transform t, int index)
+ {
+ bool flag = index < 0;
+ if (flag)
+ {
+ XSingleton<XDebug>.singleton.AddErrorLog("index:" + index, null, null, null, null, null);
+ }
+ else
+ {
+ Transform transform = t.Find("Bg");
+ bool flag2 = index >= this.m_TrophyData.Count;
+ if (flag2)
+ {
+ transform.gameObject.SetActive(false);
+ }
+ else
+ {
+ transform.gameObject.SetActive(true);
+ TrophyInfo.RowData trophyTableData = XPersonalCareerDocument.GetTrophyTableData(this.m_TrophyData[index].ID);
+ IXUILabel ixuilabel = transform.Find("Name").GetComponent("XUILabel") as IXUILabel;
+ bool flag3 = trophyTableData != null;
+ if (flag3)
+ {
+ ixuilabel.SetText(trophyTableData.Name);
+ }
+ TrophyDetail bestTrophy = this.m_TrophyData[index].GetBestTrophy();
+ IXUILabel ixuilabel2 = transform.Find("Time").GetComponent("XUILabel") as IXUILabel;
+ bool flag4 = bestTrophy != null;
+ string text;
+ if (flag4)
+ {
+ text = XSingleton<UiUtility>.singleton.TimeFormatSince1970((int)bestTrophy.trophy_time, XStringDefineProxy.GetString("CAREER_TROPHY_TIME"), true);
+ }
+ else
+ {
+ text = XStringDefineProxy.GetString("CAREER_TROPHY_UNREACH");
+ }
+ ixuilabel2.SetText(text);
+ IXUITexture ixuitexture = transform.Find("Trophy").GetComponent("XUITexture") as IXUITexture;
+ int num = 0;
+ bool flag5 = bestTrophy != null;
+ if (flag5)
+ {
+ num = (int)bestTrophy.tropy_order;
+ }
+ ixuitexture.SetTexturePath(this.GetTrophyTex(num));
+ this._WrapTextureList[t] = ixuitexture;
+ IXUISprite ixuisprite = ixuitexture.gameObject.transform.Find("P").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite.SetSprite(trophyTableData.Icon);
+ Transform transform2 = transform.Find("Block");
+ transform2.gameObject.SetActive(num == 0);
+ IXUISprite ixuisprite2 = t.GetComponent("XUISprite") as IXUISprite;
+ ixuisprite2.ID = (ulong)this.m_TrophyData[index].ID;
+ ixuisprite2.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this._OpenTrophyClick));
+ }
+ }
+ }
+
+ private int _Compare(CareerTrophyHandler.TrophyData left, CareerTrophyHandler.TrophyData right)
+ {
+ int num = (left.trophyDetail == null) ? 1 : 0;
+ int num2 = (right.trophyDetail == null) ? 1 : 0;
+ bool flag = num == num2;
+ int result;
+ if (flag)
+ {
+ result = left.SortID.CompareTo(right.SortID);
+ }
+ else
+ {
+ result = num.CompareTo(num2);
+ }
+ return result;
+ }
+
+ private CareerTrophyHandler.TrophyData GetTrophyData(uint ID)
+ {
+ for (int i = 0; i < this.m_TrophyData.Count; i++)
+ {
+ bool flag = this.m_TrophyData[i].ID == ID;
+ if (flag)
+ {
+ return this.m_TrophyData[i];
+ }
+ }
+ XSingleton<XDebug>.singleton.AddErrorLog("TrophyData:" + ID + " No Find", null, null, null, null, null);
+ return new CareerTrophyHandler.TrophyData();
+ }
+
+ private string GetTrophyTex(int data)
+ {
+ bool flag = data == 1;
+ string result;
+ if (flag)
+ {
+ result = "atlas/UI/common/Pic/tex_glory4";
+ }
+ else
+ {
+ bool flag2 = data == 2;
+ if (flag2)
+ {
+ result = "atlas/UI/common/Pic/tex_glory5";
+ }
+ else
+ {
+ bool flag3 = data == 3;
+ if (flag3)
+ {
+ result = "atlas/UI/common/Pic/tex_glory6";
+ }
+ else
+ {
+ result = "atlas/UI/common/Pic/tex_glory4";
+ }
+ }
+ }
+ return result;
+ }
+
+ public bool OnTrophyCloseClicked(IXUIButton btn)
+ {
+ this.m_TrophyDetailFrame.gameObject.SetActive(false);
+ return true;
+ }
+
+ private void RefreshTrophyDetail(uint ID)
+ {
+ TrophyInfo.RowData trophyTableData = XPersonalCareerDocument.GetTrophyTableData(ID);
+ CareerTrophyHandler.TrophyData trophyData = this.GetTrophyData(ID);
+ this.m_TrophyPool.FakeReturnAll();
+ for (int i = 0; i < 3; i++)
+ {
+ GameObject gameObject = this.m_TrophyPool.FetchGameObject(false);
+ Transform transform = this.m_TrophyDetailFrame.Find(string.Format("Trophy/Trophy{0}", i));
+ XSingleton<UiUtility>.singleton.AddChild(transform, gameObject.transform);
+ IXUILabel ixuilabel = gameObject.transform.Find("Bg/Name").GetComponent("XUILabel") as IXUILabel;
+ bool flag = trophyTableData != null;
+ if (flag)
+ {
+ ixuilabel.SetText(trophyTableData.Name);
+ }
+ bool flag2 = trophyTableData != null;
+ if (flag2)
+ {
+ this.m_TrophyTitle.SetText(trophyTableData.Name);
+ }
+ IXUILabel ixuilabel2 = gameObject.transform.Find("Bg/Point").GetComponent("XUILabel") as IXUILabel;
+ bool flag3 = trophyTableData != null;
+ if (flag3)
+ {
+ ixuilabel2.SetText(string.Format(XStringDefineProxy.GetString("CAREER_TROPHY_POINT"), trophyTableData.TrophyScore[i]));
+ }
+ IXUITexture ixuitexture = gameObject.transform.Find("Bg/Tex").GetComponent("XUITexture") as IXUITexture;
+ ixuitexture.SetTexturePath(this.GetTrophyTex(i + 1));
+ this._WrapTextureList[transform] = ixuitexture;
+ IXUISprite ixuisprite = ixuitexture.gameObject.transform.Find("P").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite.SetSprite(trophyTableData.Icon);
+ IXUILabel ixuilabel3 = gameObject.transform.Find("Bg/Desc").GetComponent("XUILabel") as IXUILabel;
+ IXUILabel ixuilabel4 = gameObject.transform.Find("Bg/Progress").GetComponent("XUILabel") as IXUILabel;
+ Transform transform2 = gameObject.transform.Find("Bg/OK");
+ Transform transform3 = gameObject.transform.Find("Bg/Block");
+ IXUILabel ixuilabel5 = gameObject.transform.Find("Bg/OK/Time").GetComponent("XUILabel") as IXUILabel;
+ bool flag4 = trophyTableData != null;
+ if (flag4)
+ {
+ string format = "";
+ uint param = 0u;
+ uint type = 0u;
+ bool flag5 = i == 0;
+ if (flag5)
+ {
+ format = trophyTableData.ThirdDesc;
+ param = trophyTableData.ThirdPara;
+ type = trophyTableData.Third;
+ }
+ bool flag6 = i == 1;
+ if (flag6)
+ {
+ format = trophyTableData.SecondDesc;
+ param = trophyTableData.SecondPara;
+ type = trophyTableData.Second;
+ }
+ bool flag7 = i == 2;
+ if (flag7)
+ {
+ format = trophyTableData.FirstDesc;
+ param = trophyTableData.FirstPara;
+ type = trophyTableData.First;
+ }
+ ixuilabel3.SetText(string.Format(format, trophyData.GetProgress(type, param)));
+ TrophyDetail trophyDetail = trophyData.GetTrophyDetail(i + 1);
+ bool flag8 = trophyDetail == null;
+ if (flag8)
+ {
+ transform2.gameObject.SetActive(false);
+ transform3.gameObject.SetActive(true);
+ ixuilabel4.gameObject.SetActive(true);
+ ixuilabel4.SetText(string.Format("({0}/{1})", trophyData.GetProgress(type), trophyData.GetProgress(type, param)));
+ }
+ else
+ {
+ transform2.gameObject.SetActive(true);
+ transform3.gameObject.SetActive(false);
+ ixuilabel4.gameObject.SetActive(false);
+ ixuilabel5.SetText(XSingleton<UiUtility>.singleton.TimeFormatSince1970((int)trophyDetail.trophy_time, XStringDefineProxy.GetString("CAREER_TROPHY_TIME"), true));
+ }
+ }
+ }
+ this.m_TrophyPool.ActualReturnAll(false);
+ }
+
+ public bool OnHonorRewardCloseClicked(IXUIButton btn)
+ {
+ this.m_HonorRewardFrame.gameObject.SetActive(false);
+ return true;
+ }
+
+ private void RefreshHonorReward(bool resetPos = true)
+ {
+ this.m_HonorCurrentLevel.SetText(this.curLevel.ToString());
+ List<TrophyReward.RowData> honorRewardList = XPersonalCareerDocument.GetHonorRewardList();
+ bool flag = honorRewardList == null;
+ if (!flag)
+ {
+ this.m_HonorRewardPool.FakeReturnAll();
+ this.m_HonorItemPool.FakeReturnAll();
+ for (int i = 0; i < honorRewardList.Count; i++)
+ {
+ GameObject gameObject = this.m_HonorRewardPool.FetchGameObject(false);
+ IXUILabel ixuilabel = gameObject.transform.Find("Bg/Point/Num").GetComponent("XUILabel") as IXUILabel;
+ ixuilabel.SetText(honorRewardList[i].HonourRank.ToString());
+ for (int j = 0; j < honorRewardList[i].Rewards.Count; j++)
+ {
+ GameObject gameObject2 = this.m_HonorItemPool.FetchGameObject(false);
+ XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(gameObject2, (int)honorRewardList[i].Rewards[j, 0], (int)honorRewardList[i].Rewards[j, 1], false);
+ IXUISprite ixuisprite = gameObject2.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite.ID = (ulong)honorRewardList[i].Rewards[j, 0];
+ ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnItemClick));
+ gameObject2.transform.parent = gameObject.transform;
+ gameObject2.transform.localPosition = new Vector3(this.m_HonorItemPool.TplPos.x - this.m_HonorRewardPool.TplPos.x + (float)(this.m_HonorItemPool.TplWidth * j), 0f);
+ }
+ gameObject.transform.localPosition = new Vector3(0f, (float)(-(float)this.m_HonorRewardPool.TplHeight * i)) + this.m_HonorRewardPool.TplPos;
+ Transform transform = gameObject.transform.Find("Bg/Reach");
+ Transform transform2 = gameObject.transform.Find("Bg/UnReach");
+ transform.gameObject.SetActive((ulong)this.curLevel >= (ulong)((long)honorRewardList[i].HonourRank));
+ transform2.gameObject.SetActive((ulong)this.curLevel < (ulong)((long)honorRewardList[i].HonourRank));
+ }
+ this.m_HonorItemPool.ActualReturnAll(false);
+ this.m_HonorRewardPool.ActualReturnAll(false);
+ if (resetPos)
+ {
+ this.m_HonorScrollView.ResetPosition();
+ }
+ }
+ }
+
+ private bool _PushBtnClick(IXUIButton btn)
+ {
+ DlgBase<PersonalCareerView, PersonalCareerBehaviour>.singleton.PushClick(0UL);
+ return true;
+ }
+
+ private bool _ShareBtnClick(IXUIButton btn)
+ {
+ DlgBase<PersonalCareerView, PersonalCareerBehaviour>.singleton.ShareClick();
+ return true;
+ }
+
+ private bool OnHonorRewardOpenClick(IXUIButton btn)
+ {
+ this.m_HonorRewardFrame.gameObject.SetActive(true);
+ this.RefreshHonorReward(true);
+ return true;
+ }
+
+ private void _OpenTrophyClick(IXUISprite sp)
+ {
+ XSingleton<XDebug>.singleton.AddGreenLog("TrophyID:" + sp.ID, null, null, null, null, null);
+ this.m_TrophyDetailFrame.gameObject.SetActive(true);
+ this.RefreshTrophyDetail((uint)sp.ID);
+ }
+ }
+}