diff options
author | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
commit | 6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch) | |
tree | 7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/Chat/ChatMemberList.cs |
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/Chat/ChatMemberList.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/Chat/ChatMemberList.cs | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/Chat/ChatMemberList.cs b/Client/Assets/Scripts/XMainClient/Chat/ChatMemberList.cs new file mode 100644 index 00000000..0cc9c80a --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/Chat/ChatMemberList.cs @@ -0,0 +1,187 @@ +using System;
+using System.Collections.Generic;
+using UILib;
+using UnityEngine;
+using XMainClient.UI;
+using XMainClient.UI.UICommon;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class ChatMemberList : DlgBase<ChatMemberList, ChatMemberBehaviour>
+ {
+ public override string fileName
+ {
+ get
+ {
+ return "GameSystem/ChatMemberList";
+ }
+ }
+
+ public override bool autoload
+ {
+ get
+ {
+ return true;
+ }
+ }
+
+ public override bool isHideChat
+ {
+ get
+ {
+ return false;
+ }
+ }
+
+ private List<CGroupPlayerInfo> players;
+
+ protected override void Init()
+ {
+ base.Init();
+ }
+
+ public override void RegisterEvent()
+ {
+ base.uiBehaviour.m_wrap.RegisterItemUpdateEventHandler(new WrapItemUpdateEventHandler(this.WrapContentItemUpdated));
+ base.uiBehaviour.m_sprClose.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnCloseClick));
+ }
+
+ protected override void OnShow()
+ {
+ base.OnShow();
+ base.uiBehaviour.m_scroll.ResetPosition();
+ GroupChatDocument specificDocument = XDocuments.GetSpecificDocument<GroupChatDocument>(GroupChatDocument.uuID);
+ specificDocument.ReqGetGroupInfo(DlgBase<XChatView, XChatBehaviour>.singleton.ChatGroupId);
+ }
+
+ public void Refresh()
+ {
+ GroupChatDocument specificDocument = XDocuments.GetSpecificDocument<GroupChatDocument>(GroupChatDocument.uuID);
+ bool flag = specificDocument.players != null;
+ if (flag)
+ {
+ CGroupPlayerInfo[] array = new CGroupPlayerInfo[specificDocument.players.Count];
+ specificDocument.players.CopyTo(array);
+ this.SelectByState(array);
+ base.uiBehaviour.m_wrap.SetContentCount(this.players.Count, false);
+ }
+ }
+
+ private void SelectByState(CGroupPlayerInfo[] pp)
+ {
+ bool flag = this.players == null;
+ if (flag)
+ {
+ this.players = new List<CGroupPlayerInfo>();
+ }
+ else
+ {
+ this.players.Clear();
+ }
+ int i = 0;
+ int num = pp.Length;
+ while (i < num)
+ {
+ bool flag2 = pp[i].degree < 0;
+ if (flag2)
+ {
+ bool flag3 = pp[i].roleid != XSingleton<XAttributeMgr>.singleton.XPlayerData.RoleID;
+ if (flag3)
+ {
+ this.players.Add(pp[i]);
+ }
+ }
+ i++;
+ }
+ }
+
+ private void OnCloseClick(IXUISprite spr)
+ {
+ this.SetVisible(false, true);
+ }
+
+ private void WrapContentItemUpdated(Transform t, int index)
+ {
+ bool flag = this.players == null || this.players[index] == null;
+ if (!flag)
+ {
+ IXUISprite ixuisprite = t.Find("head").GetComponent("XUISprite") as IXUISprite;
+ IXUILabel ixuilabel = t.Find("level").GetComponent("XUILabel") as IXUILabel;
+ IXUILabel ixuilabel2 = t.Find("UID").GetComponent("XUILabel") as IXUILabel;
+ IXUILabel ixuilabel3 = t.Find("PPT").GetComponent("XUILabel") as IXUILabel;
+ IXUILabelSymbol ixuilabelSymbol = t.Find("name").GetComponent("XUILabelSymbol") as IXUILabelSymbol;
+ IXUISprite ixuisprite2 = t.Find("Btn_chat").GetComponent("XUISprite") as IXUISprite;
+ IXUISprite ixuisprite3 = t.Find("add").GetComponent("XUISprite") as IXUISprite;
+ IXUILabel ixuilabel4 = t.Find("guild").GetComponent("XUILabel") as IXUILabel;
+ IXUISprite ixuisprite4 = t.Find("ProfIcon").GetComponent("XUISprite") as IXUISprite;
+ int profession = (int)this.players[index].profession;
+ ixuisprite4.spriteName = XSingleton<XProfessionSkillMgr>.singleton.GetProfIcon(profession);
+ ixuisprite.spriteName = XSingleton<XProfessionSkillMgr>.singleton.GetProfHeadIcon2(profession);
+ ixuisprite2.ID = this.players[index].roleid;
+ ixuisprite3.ID = this.players[index].roleid;
+ string text = this.players[index].guild;
+ bool flag2 = string.IsNullOrEmpty(text);
+ if (flag2)
+ {
+ text = XStringDefineProxy.GetString("NONE");
+ }
+ ixuilabel4.SetText(text);
+ ixuisprite2.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnChatClick));
+ ixuisprite3.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnFriendClick));
+ bool flag3 = DlgBase<XFriendsView, XFriendsBehaviour>.singleton.IsMyFriend(this.players[index].roleid);
+ ixuisprite3.SetVisible(!flag3);
+ ixuilabel.SetText(this.players[index].level.ToString());
+ ixuilabel3.SetText(this.players[index].ppt.ToString());
+ ixuilabelSymbol.InputText = this.players[index].rolename;
+ ixuilabel2.SetText(this.players[index].uid.ToString());
+ }
+ }
+
+ private void OnChatClick(IXUISprite spr)
+ {
+ this.SetVisible(false, true);
+ bool flag = !XSingleton<XGameSysMgr>.singleton.IsSystemOpened(XSysDefine.XSys_Friends);
+ if (flag)
+ {
+ int sysid = XFastEnumIntEqualityComparer<XSysDefine>.ToInt(XSysDefine.XSys_Friends);
+ int sysOpenLevel = XSingleton<XGameSysMgr>.singleton.GetSysOpenLevel(sysid);
+ XSingleton<UiUtility>.singleton.ShowSystemTip(XStringDefineProxy.GetString("EXPEDITION_REQUIRED_LEVEL", new object[]
+ {
+ sysOpenLevel
+ }) + XSingleton<XGameSysMgr>.singleton.GetSysName(sysid), "fece00");
+ }
+ else
+ {
+ CGroupPlayerInfo player = this.GetPlayer(spr.ID);
+ DlgBase<XOtherPlayerInfoView, XOtherPlayerInfoBehaviour>.singleton.SetPlayerInfo(spr.ID, player.rolename, player.setid, player.ppt, player.profession);
+ DlgBase<XOtherPlayerInfoView, XOtherPlayerInfoBehaviour>.singleton.PrivateChat(null);
+ }
+ }
+
+ private void OnFriendClick(IXUISprite spr)
+ {
+ ulong id = spr.ID;
+ DlgBase<XFriendsView, XFriendsBehaviour>.singleton.AddFriendById(id);
+ }
+
+ private CGroupPlayerInfo GetPlayer(ulong roleid)
+ {
+ bool flag = this.players != null;
+ if (flag)
+ {
+ foreach (CGroupPlayerInfo cgroupPlayerInfo in this.players)
+ {
+ bool flag2 = cgroupPlayerInfo.roleid == roleid;
+ if (flag2)
+ {
+ //List<CGroupPlayerInfo>.Enumerator enumerator;
+ //return enumerator.Current;
+ return cgroupPlayerInfo;
+ }
+ }
+ }
+ return null;
+ }
+ }
+}
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