diff options
author | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
commit | 6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch) | |
tree | 7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/ForgeSuccessHandler.cs |
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/ForgeSuccessHandler.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/ForgeSuccessHandler.cs | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/ForgeSuccessHandler.cs b/Client/Assets/Scripts/XMainClient/ForgeSuccessHandler.cs new file mode 100644 index 00000000..2217323f --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/ForgeSuccessHandler.cs @@ -0,0 +1,123 @@ +using System;
+using UILib;
+using UnityEngine;
+
+namespace XMainClient
+{
+ internal class ForgeSuccessHandler : DlgHandlerBase
+ {
+ private XForgeDocument m_doc;
+
+ private IXUISprite m_closeBtn;
+
+ private IXUIButton m_gotoBtn;
+
+ private IXUILabel m_attrNameLab;
+
+ private IXUILabel m_attrValueLab;
+
+ private IXUISprite m_checkBoxSpr;
+
+ protected override void Init()
+ {
+ base.Init();
+ this.m_doc = XForgeDocument.Doc;
+ this.m_closeBtn = (base.PanelObject.transform.Find("Bg/Close").GetComponent("XUISprite") as IXUISprite);
+ this.m_gotoBtn = (base.PanelObject.transform.Find("Bg/GotoBtn").GetComponent("XUIButton") as IXUIButton);
+ this.m_checkBoxSpr = (base.PanelObject.transform.Find("Bg/Toggle").GetComponent("XUISprite") as IXUISprite);
+ Transform transform = base.PanelObject.transform.Find("Bg/AttrItem");
+ this.m_attrNameLab = (transform.Find("Name").GetComponent("XUILabel") as IXUILabel);
+ this.m_attrValueLab = (transform.Find("NowValue").GetComponent("XUILabel") as IXUILabel);
+ }
+
+ public override void RegisterEvent()
+ {
+ base.RegisterEvent();
+ this.m_closeBtn.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnCloseClicked));
+ this.m_gotoBtn.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnGotoClicked));
+ this.m_checkBoxSpr.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnClickToggle));
+ }
+
+ protected override void OnShow()
+ {
+ base.OnShow();
+ this.FillContent();
+ }
+
+ protected override void OnHide()
+ {
+ base.OnHide();
+ }
+
+ public override void OnUnload()
+ {
+ base.OnUnload();
+ }
+
+ private void FillContent()
+ {
+ GameObject gameObject = this.m_checkBoxSpr.transform.Find("selected").gameObject;
+ bool isShowTips = this.m_doc.IsShowTips;
+ if (isShowTips)
+ {
+ gameObject.SetActive(false);
+ this.m_checkBoxSpr.ID = 0UL;
+ }
+ else
+ {
+ gameObject.SetActive(true);
+ this.m_checkBoxSpr.ID = 1UL;
+ }
+ XItem itemByUID = XBagDocument.BagDoc.GetItemByUID(this.m_doc.CurUid);
+ bool flag = itemByUID == null;
+ if (!flag)
+ {
+ XEquipItem xequipItem = itemByUID as XEquipItem;
+ bool flag2 = xequipItem.forgeAttrInfo.ForgeAttr.Count == 0;
+ if (!flag2)
+ {
+ EquipSlotAttrDatas attrData = XForgeDocument.ForgeAttrMgr.GetAttrData((uint)itemByUID.itemID);
+ bool flag3 = attrData == null;
+ if (!flag3)
+ {
+ string color = attrData.GetColor(1, xequipItem.forgeAttrInfo.ForgeAttr[0]);
+ string text = string.Format("[{0}]{1}[-]", color, XAttributeCommon.GetAttrStr((int)xequipItem.forgeAttrInfo.ForgeAttr[0].AttrID));
+ this.m_attrNameLab.SetText(text);
+ text = string.Format("[{0}]{1}[-]", color, xequipItem.forgeAttrInfo.ForgeAttr[0].AttrValue);
+ this.m_attrValueLab.SetText(text);
+ }
+ }
+ }
+ }
+
+ private void OnCloseClicked(IXUISprite spr)
+ {
+ base.SetVisible(false);
+ }
+
+ private bool OnGotoClicked(IXUIButton btn)
+ {
+ base.SetVisible(false);
+ XSmeltDocument.Doc.SelectEquip(this.m_doc.CurUid);
+ return true;
+ }
+
+ private void OnClickToggle(IXUISprite spr)
+ {
+ GameObject gameObject = spr.transform.Find("selected").gameObject;
+ bool flag = spr.ID == 0UL;
+ if (flag)
+ {
+ spr.ID = 1UL;
+ gameObject.SetActive(true);
+ this.m_doc.IsShowTips = false;
+ }
+ else
+ {
+ spr.ID = 0UL;
+ gameObject.SetActive(false);
+ this.m_doc.IsShowTips = true;
+ }
+ }
+ }
+}
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