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authorchai <chaifix@163.com>2021-01-25 14:28:30 +0800
committerchai <chaifix@163.com>2021-01-25 14:28:30 +0800
commit6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch)
tree7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/Player_warrior_charge.cs
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/Player_warrior_charge.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/Player_warrior_charge.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/Player_warrior_charge.cs b/Client/Assets/Scripts/XMainClient/Player_warrior_charge.cs
new file mode 100644
index 00000000..6927c4aa
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/Player_warrior_charge.cs
@@ -0,0 +1,32 @@
+using System;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class Player_warrior_charge
+ {
+ public static bool checkInput(XSkill skill)
+ {
+ bool syncMode = XSingleton<XGame>.singleton.SyncMode;
+ bool result;
+ if (syncMode)
+ {
+ result = true;
+ }
+ else
+ {
+ bool flag = skill.Firer.IsPlayer && skill.Casting;
+ if (flag)
+ {
+ bool flag2 = !XSingleton<XVirtualTab>.singleton.Feeding;
+ if (flag2)
+ {
+ skill.Cease(true);
+ }
+ }
+ result = true;
+ }
+ return result;
+ }
+ }
+}