diff options
author | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
commit | 6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch) | |
tree | 7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/Skill/XSkillPreViewMgr.cs |
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/Skill/XSkillPreViewMgr.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/Skill/XSkillPreViewMgr.cs | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/Skill/XSkillPreViewMgr.cs b/Client/Assets/Scripts/XMainClient/Skill/XSkillPreViewMgr.cs new file mode 100644 index 00000000..770210d0 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/Skill/XSkillPreViewMgr.cs @@ -0,0 +1,100 @@ +using System;
+using UnityEngine;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class XSkillPreViewMgr : XSingleton<XSkillPreViewMgr>
+ {
+ public Camera BlackHouseCamera;
+
+ public GameObject BlackHouse;
+
+ public void GetSkillBlackHouse(ref GameObject blackHouse, ref Camera blackHouseCamera)
+ {
+ bool flag = this.BlackHouse == null;
+ if (flag)
+ {
+ this.BlackHouse = (XSingleton<XResourceLoaderMgr>.singleton.CreateFromPrefab("Common/SkillBlackHouse", true, false) as GameObject);
+ this.BlackHouseCamera = this.BlackHouse.transform.Find("BasePoint/Camera").GetComponent<Camera>();
+ this.BlackHouseCamera.enabled = false;
+ }
+ blackHouse = this.BlackHouse;
+ blackHouseCamera = this.BlackHouseCamera;
+ }
+
+ public void ResetDummyPos(XDummy dummy)
+ {
+ bool flag = dummy == null;
+ if (!flag)
+ {
+ Transform transform = this.BlackHouse.transform.Find(string.Format("BasePoint", new object[0]));
+ bool flag2 = transform != null;
+ if (flag2)
+ {
+ bool flag3 = dummy.EngineObject == null;
+ if (flag3)
+ {
+ XSingleton<XDebug>.singleton.AddErrorLog("Dummy is null!!!", null, null, null, null, null);
+ return;
+ }
+ dummy.EngineObject.Position = transform.position;
+ dummy.EngineObject.SetParentTrans(transform.transform);
+ dummy.EngineObject.SetLocalPRS(Vector3.zero, true, Quaternion.identity, true, Vector3.one, true);
+ }
+ bool flag4 = dummy.Buffs == null;
+ if (flag4)
+ {
+ XSingleton<XDebug>.singleton.AddErrorLog("Dummy Buffs is null!!!", null, null, null, null, null);
+ }
+ else
+ {
+ dummy.Buffs.ClearBuff();
+ dummy.Buffs.ClearBuffFx();
+ }
+ }
+ }
+
+ public void ShowSkill(XDummy dummy, uint skillID, uint statisticsID = 0u)
+ {
+ this.ResetDummyPos(dummy);
+ bool flag = dummy.Audio != null;
+ if (flag)
+ {
+ dummy.Audio.Set3DPos(XSingleton<XScene>.singleton.GameCamera.CameraTrans.position);
+ }
+ SkillList.RowData skillConfig = XSingleton<XSkillEffectMgr>.singleton.GetSkillConfig(skillID, 0u, statisticsID);
+ string name = (skillConfig.PreviewScript == "") ? skillConfig.SkillScript : skillConfig.PreviewScript;
+ XAttackShowArgs @event = XEventPool<XAttackShowArgs>.GetEvent();
+ @event.name = name;
+ @event.Firer = dummy;
+ XSingleton<XEventMgr>.singleton.FireEvent(@event);
+ }
+
+ public void SkillShowBegin(XDummy dummy, Camera camera)
+ {
+ bool flag = dummy == null;
+ if (!flag)
+ {
+ this.ResetDummyPos(dummy);
+ bool flag2 = dummy.Audio != null;
+ if (flag2)
+ {
+ dummy.Audio.Set3DPos(XSingleton<XScene>.singleton.GameCamera.CameraTrans.position);
+ }
+ XAttackShowBeginArgs @event = XEventPool<XAttackShowBeginArgs>.GetEvent();
+ @event.Firer = dummy;
+ @event.XCamera = camera.transform.gameObject;
+ XSingleton<XEventMgr>.singleton.FireEvent(@event);
+ }
+ }
+
+ public void SkillShowEnd(XDummy dummy)
+ {
+ XAttackShowEndArgs @event = XEventPool<XAttackShowEndArgs>.GetEvent();
+ @event.ForceQuit = true;
+ @event.Firer = dummy;
+ XSingleton<XEventMgr>.singleton.FireEvent(@event);
+ }
+ }
+}
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