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authorchai <chaifix@163.com>2021-01-25 14:28:30 +0800
committerchai <chaifix@163.com>2021-01-25 14:28:30 +0800
commit6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch)
tree7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/UI/ForgeMainHandler.cs
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/UI/ForgeMainHandler.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/UI/ForgeMainHandler.cs766
1 files changed, 766 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/UI/ForgeMainHandler.cs b/Client/Assets/Scripts/XMainClient/UI/ForgeMainHandler.cs
new file mode 100644
index 00000000..c2b0c9d8
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/UI/ForgeMainHandler.cs
@@ -0,0 +1,766 @@
+using System;
+using KKSG;
+using UILib;
+using UnityEngine;
+using XMainClient.UI.UICommon;
+using XUtliPoolLib;
+
+namespace XMainClient.UI
+{
+ internal class ForgeMainHandler : DlgHandlerBase
+ {
+ public ForgeSuccessHandler ForgeSuccessHandler
+ {
+ get
+ {
+ return this.m_forgeSuccessHandler;
+ }
+ }
+
+ public ForgeReplaceHandler ForgeReplaceHandler
+ {
+ get
+ {
+ return this.m_forgeReplaceHandler;
+ }
+ }
+
+ protected override string FileName
+ {
+ get
+ {
+ return "ItemNew/ForgeMainHandler";
+ }
+ }
+
+ public string ForgeSucPath
+ {
+ get
+ {
+ bool flag = string.IsNullOrEmpty(this.m_forgeSucPath);
+ if (flag)
+ {
+ this.m_forgeSucPath = XSingleton<XGlobalConfig>.singleton.GetValue("ForgeSucEffectPath");
+ }
+ return this.m_forgeSucPath;
+ }
+ }
+
+ public string ForgeLostPath
+ {
+ get
+ {
+ bool flag = string.IsNullOrEmpty(this.m_forgeLostPath);
+ if (flag)
+ {
+ this.m_forgeLostPath = XSingleton<XGlobalConfig>.singleton.GetValue("ForgeLostEffectPath");
+ }
+ return this.m_forgeLostPath;
+ }
+ }
+
+ private XForgeDocument m_doc;
+
+ private bool m_bIsPlayingEffect = false;
+
+ private float m_delayTime = 0.5f;
+
+ private float m_fLastClickBtnTime = 0f;
+
+ private uint m_effectToken = 0u;
+
+ private bool m_bStoneIsEnough = false;
+
+ private bool m_bMetailIsEnough = false;
+
+ private XFx m_ForgeSucceedEffect;
+
+ private XFx m_ForgeLostEffect;
+
+ private IXUIButton m_closeBtn;
+
+ private IXUIButton m_detailBtn;
+
+ private IXUIButton m_forgeBtn;
+
+ private IXUIButton m_helpBtn;
+
+ private IXUISprite m_checkBoxSpr;
+
+ private IXUILabel m_rateLab;
+
+ private IXUILabel m_attrValueLab;
+
+ private IXUILabel m_tipsLab;
+
+ private IXUILabel m_tipsLab1;
+
+ private IXUILabel m_emptyLab;
+
+ private IXUILabel m_refreshLab;
+
+ private GameObject m_attrGo;
+
+ private GameObject m_popGo;
+
+ private GameObject m_resultNewGo;
+
+ private GameObject m_topItemGo;
+
+ private GameObject m_redefinStoneGo;
+
+ private Transform m_effectsTra;
+
+ private XUIPool m_needItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ private ForgeAttrPreViewHandler m_forgeAttrPreviewHandler;
+
+ private ForgeSuccessHandler m_forgeSuccessHandler;
+
+ private ForgeReplaceHandler m_forgeReplaceHandler;
+
+ private int m_lessItemId = 0;
+
+ private int m_lessStoneId = 0;
+
+ private string m_forgeSucPath = string.Empty;
+
+ private string m_forgeLostPath = string.Empty;
+
+ protected override void Init()
+ {
+ base.Init();
+ this.m_doc = XForgeDocument.Doc;
+ this.m_doc.View = this;
+ this.m_closeBtn = (base.PanelObject.transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
+ this.m_detailBtn = (base.PanelObject.transform.Find("DetailBtn").GetComponent("XUIButton") as IXUIButton);
+ this.m_forgeBtn = (base.PanelObject.transform.Find("ForgeBtn").GetComponent("XUIButton") as IXUIButton);
+ this.m_helpBtn = (base.PanelObject.transform.Find("Tittle/Help").GetComponent("XUIButton") as IXUIButton);
+ this.m_attrGo = base.PanelObject.transform.Find("Attr").gameObject;
+ this.m_popGo = base.PanelObject.transform.Find("Pop").gameObject;
+ this.m_resultNewGo = base.PanelObject.transform.Find("ResultNew").gameObject;
+ this.m_topItemGo = base.PanelObject.transform.Find("Top").gameObject;
+ this.m_effectsTra = base.PanelObject.transform.Find("Effect");
+ Transform transform = base.PanelObject.transform.Find("Special");
+ this.m_checkBoxSpr = (transform.Find("Toggle").GetComponent("XUISprite") as IXUISprite);
+ this.m_tipsLab = (transform.Find("Tips").GetComponent("XUILabel") as IXUILabel);
+ this.m_redefinStoneGo = transform.Find("DaZaoShi").gameObject;
+ transform = base.PanelObject.transform.Find("Result");
+ this.m_refreshLab = (transform.Find("RefreshLab").GetComponent("XUILabel") as IXUILabel);
+ this.m_rateLab = (transform.Find("RateLab").GetComponent("XUILabel") as IXUILabel);
+ transform = transform.Find("AttrItem");
+ this.m_attrValueLab = (transform.Find("NowValue").GetComponent("XUILabel") as IXUILabel);
+ this.m_emptyLab = (transform.Find("Empty").GetComponent("XUILabel") as IXUILabel);
+ transform = base.PanelObject.transform.Find("Bottom");
+ this.m_tipsLab1 = (transform.Find("Tips1").GetComponent("XUILabel") as IXUILabel);
+ transform = transform.Find("Items");
+ this.m_needItemPool.SetupPool(transform.gameObject, transform.Find("Item").gameObject, 2u, true);
+ DlgHandlerBase.EnsureCreate<ForgeAttrPreViewHandler>(ref this.m_forgeAttrPreviewHandler, this.m_attrGo, null, false);
+ DlgHandlerBase.EnsureCreate<ForgeSuccessHandler>(ref this.m_forgeSuccessHandler, this.m_popGo, null, false);
+ DlgHandlerBase.EnsureCreate<ForgeReplaceHandler>(ref this.m_forgeReplaceHandler, this.m_resultNewGo, null, false);
+ }
+
+ public override void RegisterEvent()
+ {
+ base.RegisterEvent();
+ this.m_closeBtn.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnCloseClicked));
+ this.m_forgeBtn.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnClickForge));
+ this.m_detailBtn.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnClickDetail));
+ this.m_helpBtn.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnHelpClicked));
+ this.m_checkBoxSpr.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnClickToggle));
+ }
+
+ protected override void OnShow()
+ {
+ base.OnShow();
+ this.RefreshData();
+ }
+
+ protected override void OnHide()
+ {
+ this.m_doc.Clear();
+ this.DeActiveEffect();
+ this.m_bIsPlayingEffect = false;
+ XSingleton<XTimerMgr>.singleton.KillTimer(this.m_effectToken);
+ DlgBase<ItemSystemDlg, TabDlgBehaviour>.singleton.OnPopHandlerSetVisible(false, null);
+ DlgBase<ItemSystemDlg, TabDlgBehaviour>.singleton.StackRefresh();
+ bool flag = DlgBase<ItemSystemDlg, TabDlgBehaviour>.singleton._equipHandler != null;
+ if (flag)
+ {
+ DlgBase<ItemSystemDlg, TabDlgBehaviour>.singleton._equipHandler.SelectEquip(0UL);
+ DlgBase<ItemSystemDlg, TabDlgBehaviour>.singleton._equipHandler.RegisterItemClickEvents(null);
+ }
+ base.OnHide();
+ }
+
+ public override void OnUnload()
+ {
+ this.m_doc.View = null;
+ bool flag = this.m_forgeAttrPreviewHandler != null;
+ if (flag)
+ {
+ DlgHandlerBase.EnsureUnload<ForgeAttrPreViewHandler>(ref this.m_forgeAttrPreviewHandler);
+ this.m_forgeAttrPreviewHandler = null;
+ }
+ bool flag2 = this.m_forgeSuccessHandler != null;
+ if (flag2)
+ {
+ DlgHandlerBase.EnsureUnload<ForgeSuccessHandler>(ref this.m_forgeSuccessHandler);
+ this.m_forgeSuccessHandler = null;
+ }
+ bool flag3 = this.m_forgeReplaceHandler != null;
+ if (flag3)
+ {
+ DlgHandlerBase.EnsureUnload<ForgeReplaceHandler>(ref this.m_forgeReplaceHandler);
+ this.m_forgeReplaceHandler = null;
+ }
+ bool flag4 = this.m_ForgeSucceedEffect != null;
+ if (flag4)
+ {
+ XSingleton<XFxMgr>.singleton.DestroyFx(this.m_ForgeSucceedEffect, true);
+ this.m_ForgeSucceedEffect = null;
+ }
+ bool flag5 = this.m_ForgeLostEffect != null;
+ if (flag5)
+ {
+ XSingleton<XFxMgr>.singleton.DestroyFx(this.m_ForgeLostEffect, true);
+ this.m_ForgeLostEffect = null;
+ }
+ base.OnUnload();
+ }
+
+ public override void RefreshData()
+ {
+ base.RefreshData();
+ this.DeActiveEffect();
+ GameObject gameObject = this.m_checkBoxSpr.transform.Find("selected").gameObject;
+ bool flag = !this.m_doc.IsUsedStone;
+ if (flag)
+ {
+ this.m_checkBoxSpr.ID = 0UL;
+ gameObject.SetActive(false);
+ }
+ else
+ {
+ this.m_checkBoxSpr.ID = 1UL;
+ gameObject.SetActive(true);
+ }
+ bool flag2 = DlgBase<ItemSystemDlg, TabDlgBehaviour>.singleton._equipHandler != null;
+ if (flag2)
+ {
+ DlgBase<ItemSystemDlg, TabDlgBehaviour>.singleton._equipHandler.RegisterItemClickEvents(new SpriteClickEventHandler(this.OnEquipClicked));
+ }
+ this.FillContent();
+ }
+
+ public override void StackRefresh()
+ {
+ this.RefreshData();
+ base.StackRefresh();
+ }
+
+ public void ShowUI()
+ {
+ this.FillContent();
+ }
+
+ public void ShowEffect(bool isSucceed)
+ {
+ this.DeActiveEffect();
+ if (isSucceed)
+ {
+ this.PlayForgeSucceedEffect();
+ }
+ else
+ {
+ this.PlayForgeLostEffect();
+ }
+ }
+
+ public void ShowReplaceHandler()
+ {
+ bool flag = this.m_forgeReplaceHandler != null && !this.m_forgeReplaceHandler.IsVisible();
+ if (flag)
+ {
+ this.m_forgeReplaceHandler.SetVisible(true);
+ }
+ }
+
+ private void FillContent()
+ {
+ this.m_tipsLab1.SetText(XSingleton<XStringTable>.singleton.GetString("ForgeTips1"));
+ this.m_emptyLab.SetText(XSingleton<XStringTable>.singleton.GetString("NoForgeAttr"));
+ bool flag = this.m_doc.EquipRow == null;
+ if (flag)
+ {
+ this.m_tipsLab.SetText(string.Format(XSingleton<XStringTable>.singleton.GetString("ForgeTips"), this.m_doc.EquipRow.ForgeHighRate));
+ }
+ else
+ {
+ this.m_tipsLab.SetText(string.Format(XSingleton<XStringTable>.singleton.GetString("ForgeTips"), 100));
+ }
+ XItem itemByUID = XBagDocument.BagDoc.GetItemByUID(this.m_doc.CurUid);
+ bool flag2 = itemByUID == null;
+ if (!flag2)
+ {
+ XSingleton<XItemDrawerMgr>.singleton.DrawItem(this.m_topItemGo, itemByUID);
+ IXUISprite ixuisprite = this.m_topItemGo.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite.ID = this.m_doc.CurUid;
+ ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnSelectedHadItemClicked));
+ XEquipItem xequipItem = itemByUID as XEquipItem;
+ this.FillAttribute(xequipItem);
+ this.SetSelectStatus();
+ this.RefreshOnSelectRedfinStone();
+ this.FillNeedItem();
+ bool flag3 = xequipItem.forgeAttrInfo.UnSavedAttrid != 0u && xequipItem.forgeAttrInfo.ForgeAttr.Count > 0;
+ if (flag3)
+ {
+ this.ShowReplaceHandler();
+ }
+ }
+ }
+
+ private void FillAttribute(XEquipItem item)
+ {
+ bool flag = item.forgeAttrInfo.ForgeAttr.Count == 0;
+ if (flag)
+ {
+ this.m_emptyLab.gameObject.SetActive(true);
+ this.m_attrValueLab.gameObject.SetActive(false);
+ }
+ else
+ {
+ this.m_emptyLab.gameObject.SetActive(false);
+ this.m_attrValueLab.gameObject.SetActive(true);
+ EquipSlotAttrDatas attrData = XForgeDocument.ForgeAttrMgr.GetAttrData((uint)item.itemID);
+ bool flag2 = attrData == null;
+ if (!flag2)
+ {
+ string color = attrData.GetColor(1, item.forgeAttrInfo.ForgeAttr[0]);
+ string arg = string.Format("[{0}]{1}[-]", color, XAttributeCommon.GetAttrStr((int)item.forgeAttrInfo.ForgeAttr[0].AttrID));
+ string arg2 = string.Format("[{0}]{1}[-]", color, item.forgeAttrInfo.ForgeAttr[0].AttrValue);
+ this.m_attrValueLab.SetText(string.Format("{0} {1}", arg, arg2));
+ }
+ }
+ }
+
+ private void FillNeedItem()
+ {
+ bool flag = this.m_doc.EquipRow == null;
+ if (flag)
+ {
+ XSingleton<XDebug>.singleton.AddErrorLog("m_doc.EquipRow is null", null, null, null, null, null);
+ }
+ else
+ {
+ XItem itemByUID = XBagDocument.BagDoc.GetItemByUID(this.m_doc.CurUid);
+ bool flag2 = itemByUID == null;
+ if (!flag2)
+ {
+ this.m_needItemPool.ReturnAll(false);
+ this.m_bMetailIsEnough = true;
+ bool flag3 = (itemByUID as XEquipItem).forgeAttrInfo.ForgeAttr.Count == 0;
+ SeqListRef<uint> seqListRef;
+ if (flag3)
+ {
+ seqListRef = this.m_doc.EquipRow.ForgeNeedItem;
+ }
+ else
+ {
+ seqListRef = this.m_doc.EquipRow.ForgeNeedItemAfter;
+ }
+ for (int i = 0; i < (int)seqListRef.count; i++)
+ {
+ GameObject gameObject = this.m_needItemPool.FetchGameObject(false);
+ gameObject.transform.localPosition = this.m_needItemPool.TplPos + new Vector3((float)(i * this.m_needItemPool.TplWidth), 0f, 0f);
+ int num = (int)seqListRef[i, 0];
+ int num2 = (int)seqListRef[i, 1];
+ int num3 = (int)XBagDocument.BagDoc.GetItemCount(num);
+ XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(gameObject, num, num2, true);
+ IXUILabel ixuilabel = gameObject.transform.Find("Num").GetComponent("XUILabel") as IXUILabel;
+ ixuilabel.gameObject.SetActive(true);
+ bool flag4 = num3 >= num2;
+ if (flag4)
+ {
+ ixuilabel.SetText(string.Format(XStringDefineProxy.GetString("COMMON_COUNT_TOTAL_ENOUGH_FMT"), num3, num2));
+ }
+ else
+ {
+ ixuilabel.SetText(string.Format(XStringDefineProxy.GetString("COMMON_COUNT_TOTAL_NOTENOUGH_FMT"), num3, num2));
+ }
+ IXUISprite ixuisprite = gameObject.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite.ID = (ulong)((long)num);
+ bool flag5 = num2 > num3;
+ if (flag5)
+ {
+ bool bMetailIsEnough = this.m_bMetailIsEnough;
+ if (bMetailIsEnough)
+ {
+ this.m_lessItemId = num;
+ }
+ this.m_bMetailIsEnough = false;
+ ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnGetItemAccess));
+ }
+ else
+ {
+ ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnSelectedItemClicked));
+ }
+ }
+ }
+ }
+ }
+
+ private void SetSelectStatus()
+ {
+ bool isSelect = this.m_doc.IsSelect;
+ if (!isSelect)
+ {
+ bool flag = this.m_doc.EquipRow == null;
+ if (flag)
+ {
+ XSingleton<XDebug>.singleton.AddErrorLog("m_doc.EquipRow is null", null, null, null, null, null);
+ }
+ else
+ {
+ XItem itemByUID = XBagDocument.BagDoc.GetItemByUID(this.m_doc.CurUid);
+ bool flag2 = itemByUID == null;
+ if (!flag2)
+ {
+ int count = (itemByUID as XEquipItem).forgeAttrInfo.ForgeAttr.Count;
+ bool flag3 = count == 0;
+ SeqRef<uint> seqRef;
+ if (flag3)
+ {
+ seqRef = this.m_doc.EquipRow.ForgeSpecialItem;
+ }
+ else
+ {
+ seqRef = this.m_doc.EquipRow.ForgeSpecialItemAfter;
+ }
+ int itemid = (int)seqRef[0];
+ int num = (int)seqRef[1];
+ int num2 = (int)XBagDocument.BagDoc.GetItemCount(itemid);
+ bool flag4 = num2 < num;
+ if (flag4)
+ {
+ this.m_doc.IsUsedStone = false;
+ this.m_checkBoxSpr.ID = 0UL;
+ }
+ else
+ {
+ this.m_doc.IsUsedStone = true;
+ this.m_checkBoxSpr.ID = 1UL;
+ this.m_doc.IsSelect = true;
+ }
+ }
+ }
+ }
+ }
+
+ private void RefreshOnSelectRedfinStone()
+ {
+ bool flag = this.m_doc.EquipRow == null;
+ if (flag)
+ {
+ XSingleton<XDebug>.singleton.AddErrorLog("m_doc.EquipRow is null", null, null, null, null, null);
+ }
+ else
+ {
+ XItem itemByUID = XBagDocument.BagDoc.GetItemByUID(this.m_doc.CurUid);
+ bool flag2 = itemByUID == null;
+ if (!flag2)
+ {
+ int count = (itemByUID as XEquipItem).forgeAttrInfo.ForgeAttr.Count;
+ bool flag3 = count == 0;
+ SeqRef<uint> seqRef;
+ uint num;
+ uint num2;
+ if (flag3)
+ {
+ seqRef = this.m_doc.EquipRow.ForgeSpecialItem;
+ num = (uint)this.m_doc.EquipRow.ForgeLowRate;
+ num2 = (uint)this.m_doc.EquipRow.ForgeHighRate;
+ }
+ else
+ {
+ seqRef = this.m_doc.EquipRow.ForgeSpecialItemAfter;
+ num = (uint)this.m_doc.EquipRow.ForgeLowRateAfter;
+ num2 = (uint)this.m_doc.EquipRow.ForgeHighRateAfter;
+ }
+ int num3 = (int)seqRef[0];
+ int num4 = (int)seqRef[1];
+ int num5 = (int)XBagDocument.BagDoc.GetItemCount(num3);
+ XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(this.m_redefinStoneGo, num3, num4, true);
+ IXUILabel ixuilabel = this.m_redefinStoneGo.transform.Find("Num").GetComponent("XUILabel") as IXUILabel;
+ ixuilabel.gameObject.SetActive(true);
+ bool flag4 = num5 >= num4;
+ if (flag4)
+ {
+ ixuilabel.SetText(string.Format(XStringDefineProxy.GetString("COMMON_COUNT_TOTAL_ENOUGH_FMT"), num5, num4));
+ }
+ else
+ {
+ ixuilabel.SetText(string.Format(XStringDefineProxy.GetString("COMMON_COUNT_TOTAL_NOTENOUGH_FMT"), num5, num4));
+ }
+ IXUISprite ixuisprite = this.m_redefinStoneGo.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite.SetGrey(this.m_doc.IsUsedStone);
+ IXUISprite ixuisprite2 = this.m_redefinStoneGo.transform.Find("Quality").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite2.SetGrey(this.m_doc.IsUsedStone);
+ GameObject gameObject = this.m_checkBoxSpr.transform.Find("selected").gameObject;
+ gameObject.SetActive(this.m_doc.IsUsedStone);
+ ixuisprite.ID = (ulong)((long)num3);
+ bool flag5 = num5 < num4;
+ if (flag5)
+ {
+ ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnGetItemAccess));
+ }
+ else
+ {
+ ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.SelectReDefineStone));
+ }
+ this.m_lessStoneId = num3;
+ this.m_bStoneIsEnough = (num5 >= num4);
+ bool flag6 = !this.m_doc.IsUsedStone;
+ int num6;
+ if (flag6)
+ {
+ this.m_bStoneIsEnough = true;
+ num6 = (int)(100u - num);
+ bool flag7 = count != 0;
+ if (flag7)
+ {
+ this.m_rateLab.SetText(string.Format(XSingleton<XStringTable>.singleton.GetString("RefreshForgeOriAttr"), XSingleton<XCommon>.singleton.StringCombine(num.ToString(), "%")));
+ }
+ else
+ {
+ this.m_rateLab.SetText(string.Format(XSingleton<XStringTable>.singleton.GetString("ActivityForgeOriAttr"), XSingleton<XCommon>.singleton.StringCombine(num.ToString(), "%")));
+ }
+ }
+ else
+ {
+ num6 = (int)(100u - num2);
+ bool flag8 = count != 0;
+ if (flag8)
+ {
+ this.m_rateLab.SetText(string.Format(XSingleton<XStringTable>.singleton.GetString("RefreshForgeOriAttrFull"), XSingleton<XCommon>.singleton.StringCombine(num2.ToString(), "%")));
+ }
+ else
+ {
+ this.m_rateLab.SetText(string.Format(XSingleton<XStringTable>.singleton.GetString("ActivityForgeOriAttrFull"), XSingleton<XCommon>.singleton.StringCombine(num2.ToString(), "%")));
+ }
+ }
+ bool flag9 = num6 > 0 && count != 0;
+ if (flag9)
+ {
+ this.m_refreshLab.gameObject.SetActive(true);
+ this.m_refreshLab.SetText(string.Format(XSingleton<XStringTable>.singleton.GetString("SaveForgeOriAttr"), num6));
+ }
+ else
+ {
+ this.m_refreshLab.gameObject.SetActive(false);
+ }
+ }
+ }
+ }
+
+ private void PlayForgeSucceedEffect()
+ {
+ bool flag = this.m_ForgeSucceedEffect == null;
+ if (flag)
+ {
+ this.m_ForgeSucceedEffect = XSingleton<XFxMgr>.singleton.CreateFx(this.ForgeSucPath, null, true);
+ }
+ else
+ {
+ this.m_ForgeSucceedEffect.SetActive(true);
+ }
+ this.m_ForgeSucceedEffect.Play(this.m_effectsTra, Vector3.zero, Vector3.one, 1f, true, false);
+ this.m_bIsPlayingEffect = true;
+ XSingleton<XTimerMgr>.singleton.KillTimer(this.m_effectToken);
+ this.m_effectToken = XSingleton<XTimerMgr>.singleton.SetTimer(1f, new XTimerMgr.ElapsedEventHandler(this.DelayShowTipsUI), null);
+ }
+
+ private void DelayShowTipsUI(object o = null)
+ {
+ this.m_bIsPlayingEffect = false;
+ }
+
+ private void PlayForgeLostEffect()
+ {
+ bool flag = this.m_ForgeLostEffect == null;
+ if (flag)
+ {
+ this.m_ForgeLostEffect = XSingleton<XFxMgr>.singleton.CreateFx(this.ForgeLostPath, null, true);
+ }
+ else
+ {
+ this.m_ForgeLostEffect.SetActive(true);
+ }
+ this.m_ForgeLostEffect.Play(this.m_effectsTra, Vector3.zero, Vector3.one, 1f, true, false);
+ }
+
+ private void DeActiveEffect()
+ {
+ bool flag = this.m_ForgeSucceedEffect != null;
+ if (flag)
+ {
+ this.m_ForgeSucceedEffect.SetActive(false);
+ }
+ bool flag2 = this.m_ForgeLostEffect != null;
+ if (flag2)
+ {
+ this.m_ForgeLostEffect.SetActive(false);
+ }
+ }
+
+ public void OnEquipClicked(IXUISprite iSp)
+ {
+ this.m_doc.SelectEquip(iSp.ID);
+ }
+
+ private bool OnHelpClicked(IXUIButton button)
+ {
+ DlgBase<XCommonHelpTipView, XCommonHelpTipBehaviour>.singleton.ShowHelp(XSysDefine.XSys_Item_Forge);
+ return true;
+ }
+
+ private bool OnCloseClicked(IXUIButton btn)
+ {
+ base.SetVisible(false);
+ return true;
+ }
+
+ private bool OnClickForge(IXUIButton btn)
+ {
+ bool bIsPlayingEffect = this.m_bIsPlayingEffect;
+ bool result;
+ if (bIsPlayingEffect)
+ {
+ result = true;
+ }
+ else
+ {
+ bool flag = this.SetButtonCool(this.m_delayTime);
+ if (flag)
+ {
+ result = true;
+ }
+ else
+ {
+ bool flag2 = !this.m_bStoneIsEnough;
+ if (flag2)
+ {
+ XSingleton<UiUtility>.singleton.ShowSystemTip(XSingleton<XStringTable>.singleton.GetString("RedefineStoneNotEnough"), "fece00");
+ XSingleton<UiUtility>.singleton.ShowItemAccess(this.m_lessStoneId, null);
+ result = true;
+ }
+ else
+ {
+ bool flag3 = !this.m_bMetailIsEnough;
+ if (flag3)
+ {
+ XSingleton<UiUtility>.singleton.ShowSystemTip(XSingleton<XStringTable>.singleton.GetString("FoodNotEnough"), "fece00");
+ XSingleton<UiUtility>.singleton.ShowItemAccess(this.m_lessItemId, null);
+ result = true;
+ }
+ else
+ {
+ this.m_doc.ReqForgeEquip(ForgeOpType.Forge_Equip);
+ result = true;
+ }
+ }
+ }
+ }
+ return result;
+ }
+
+ private bool OnClickDetail(IXUIButton btn)
+ {
+ bool bIsPlayingEffect = this.m_bIsPlayingEffect;
+ bool result;
+ if (bIsPlayingEffect)
+ {
+ result = true;
+ }
+ else
+ {
+ bool flag = this.SetButtonCool(this.m_delayTime);
+ if (flag)
+ {
+ result = true;
+ }
+ else
+ {
+ bool flag2 = this.m_forgeAttrPreviewHandler != null;
+ if (flag2)
+ {
+ this.m_forgeAttrPreviewHandler.SetVisible(true);
+ }
+ result = true;
+ }
+ }
+ return result;
+ }
+
+ private void OnClickToggle(IXUISprite spr)
+ {
+ GameObject gameObject = spr.transform.Find("selected").gameObject;
+ bool flag = spr.ID == 0UL;
+ if (flag)
+ {
+ spr.ID = 1UL;
+ gameObject.SetActive(true);
+ this.m_doc.IsUsedStone = true;
+ }
+ else
+ {
+ spr.ID = 0UL;
+ gameObject.SetActive(false);
+ this.m_doc.IsUsedStone = false;
+ }
+ this.RefreshOnSelectRedfinStone();
+ }
+
+ private void OnGetItemAccess(IXUISprite iSp)
+ {
+ this.DeActiveEffect();
+ int itemid = (int)iSp.ID;
+ XSingleton<UiUtility>.singleton.ShowItemAccess(itemid, null);
+ }
+
+ private void OnSelectedItemClicked(IXUISprite iSp)
+ {
+ XItem mainItem = XBagDocument.MakeXItem((int)iSp.ID, false);
+ XSingleton<UiUtility>.singleton.ShowTooltipDialogWithSearchingCompare(mainItem, iSp, false, 0u);
+ }
+
+ private void SelectReDefineStone(IXUISprite iSp)
+ {
+ XSingleton<UiUtility>.singleton.OnItemClick(iSp);
+ DlgBase<ItemTooltipDlg, ItemTooltipDlgBehaviour>.singleton.ItemSelector.Hide();
+ }
+
+ private void OnSelectedHadItemClicked(IXUISprite iSp)
+ {
+ ulong id = iSp.ID;
+ XSingleton<UiUtility>.singleton.ShowTooltipDialog(XSingleton<XGame>.singleton.Doc.XBagDoc.GetItemByUID(id), null, iSp, false, 0u);
+ }
+
+ private bool SetButtonCool(float time)
+ {
+ float num = Time.realtimeSinceStartup - this.m_fLastClickBtnTime;
+ bool flag = num < time;
+ bool result;
+ if (flag)
+ {
+ result = true;
+ }
+ else
+ {
+ this.m_fLastClickBtnTime = Time.realtimeSinceStartup;
+ result = false;
+ }
+ return result;
+ }
+ }
+}