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authorchai <chaifix@163.com>2021-01-25 14:28:30 +0800
committerchai <chaifix@163.com>2021-01-25 14:28:30 +0800
commit6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch)
tree7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/XCameraVAdjustComponent.cs
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/XCameraVAdjustComponent.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/XCameraVAdjustComponent.cs99
1 files changed, 99 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/XCameraVAdjustComponent.cs b/Client/Assets/Scripts/XMainClient/XCameraVAdjustComponent.cs
new file mode 100644
index 00000000..b8c5371f
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/XCameraVAdjustComponent.cs
@@ -0,0 +1,99 @@
+using System;
+using UnityEngine;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class XCameraVAdjustComponent : XComponent
+ {
+ public override uint ID
+ {
+ get
+ {
+ return XCameraVAdjustComponent.uuID;
+ }
+ }
+
+ public new static readonly uint uuID = XSingleton<XCommon>.singleton.XHash("Camera_Vertical_Adjustment");
+
+ private XCameraEx _camera_host = null;
+
+ private XEntity _target = null;
+
+ private XPlayer _player = null;
+
+ public override void OnAttachToHost(XObject host)
+ {
+ base.OnAttachToHost(host);
+ this._camera_host = (this._host as XCameraEx);
+ base.Enabled = (XOperationData.Is3DMode() && !XCameraEx.OperationV);
+ }
+
+ public override void OnDetachFromHost()
+ {
+ this._player = null;
+ base.OnDetachFromHost();
+ }
+
+ public override void Update(float fDeltaT)
+ {
+ bool flag = this._player == null;
+ if (flag)
+ {
+ this._player = XSingleton<XEntityMgr>.singleton.Player;
+ }
+ float num = this._camera_host.Root_R_X_Default + this._camera_host.ProxyIdleXRot;
+ float num2 = this._camera_host.DefaultOffset;
+ float num3 = this._camera_host.Root_R_X + this._camera_host.ProxyIdleXRot;
+ num3 = (float)((int)num3 % 360) + (num3 - (float)((int)num3));
+ XEntity xentity = (this._player.TargetLocated == null) ? null : this._player.TargetLocated.Target;
+ bool flag2 = xentity != null;
+ if (flag2)
+ {
+ Vector3 vector = this._player.EngineObject.Position - this._camera_host.CameraTrans.position;
+ vector.y = 0f;
+ Vector3 vector2 = xentity.EngineObject.Position - this._player.EngineObject.Position;
+ vector2.y = 0f;
+ bool flag3 = Vector3.Angle(vector, vector2) > 120f;
+ if (!flag3)
+ {
+ Vector3 position = xentity.EngineObject.Position;
+ position.y += xentity.Height + 0.2f;
+ Vector3 vector3 = position - this._camera_host.Position;
+ Vector3 vector4 = Vector3.ProjectOnPlane(vector3, Vector3.up);
+ float num4 = Vector3.Angle(vector4, vector3);
+ bool flag4 = vector3.y < 0f;
+ if (flag4)
+ {
+ num4 = -num4;
+ }
+ float num5 = this._camera_host.UnityCamera.fieldOfView * 0.5f;
+ float num6 = num5 - num3;
+ bool flag5 = num4 > num6;
+ if (flag5)
+ {
+ num = 0f;
+ num2 = 7f;
+ }
+ else
+ {
+ num = ((num6 - num4 > 1f) ? num : num3);
+ num2 = ((num6 - num4 > 1f) ? this._camera_host.DefaultOffset : this._camera_host.TargetOffset);
+ }
+ }
+ }
+ float num7 = (num - num3) * Mathf.Min(1f, fDeltaT * 0.1f);
+ bool flag6 = Mathf.Abs(num7) > XCommon.XEps;
+ if (flag6)
+ {
+ this._camera_host.XRotateExBarely(num7);
+ }
+ bool flag7 = Mathf.Abs(num2 - this._camera_host.TargetOffset) > XCommon.XEps;
+ if (flag7)
+ {
+ this._camera_host.TargetOffset += (num2 - this._camera_host.TargetOffset) * Mathf.Min(1f, fDeltaT * 2f);
+ }
+ this._target = xentity;
+ }
+ }
+}