diff options
author | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
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committer | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
commit | 6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch) | |
tree | 7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/XNormalItemDrawer.cs |
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/XNormalItemDrawer.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/XNormalItemDrawer.cs | 249 |
1 files changed, 249 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/XNormalItemDrawer.cs b/Client/Assets/Scripts/XMainClient/XNormalItemDrawer.cs new file mode 100644 index 00000000..0179cbcd --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/XNormalItemDrawer.cs @@ -0,0 +1,249 @@ +using System;
+using UILib;
+using UnityEngine;
+using XMainClient.UI;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class XNormalItemDrawer : XItemDrawer, IXNormalItemDrawer, IXInterface
+ {
+ public bool Deprecated { get; set; }
+
+ public void OpenClickShowTooltipEvent(GameObject go, int itemid)
+ {
+ this.OpenClickShowTooltipEvent(go, itemid, new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnItemClick));
+ }
+
+ public void OpenClickShowTooltipEvent(GameObject go, int itemid, SpriteClickEventHandler eventHandler)
+ {
+ bool flag = null == go;
+ if (!flag)
+ {
+ Transform transform = go.transform.Find("Icon");
+ bool flag2 = transform != null;
+ if (flag2)
+ {
+ IXUISprite ixuisprite = transform.GetComponent("XUISprite") as IXUISprite;
+ bool flag3 = ixuisprite != null;
+ if (flag3)
+ {
+ ixuisprite.ID = (ulong)((long)itemid);
+ ixuisprite.RegisterSpriteClickEventHandler(eventHandler);
+ }
+ }
+ }
+ }
+
+ public void CloseClickShowTooltipEvent(GameObject go)
+ {
+ bool flag = null == go;
+ if (!flag)
+ {
+ Transform transform = go.transform.Find("Icon");
+ bool flag2 = transform != null;
+ if (flag2)
+ {
+ IXUISprite ixuisprite = transform.GetComponent("XUISprite") as IXUISprite;
+ bool flag3 = ixuisprite != null;
+ if (flag3)
+ {
+ ixuisprite.RegisterSpriteClickEventHandler(null);
+ }
+ }
+ }
+ }
+
+ public void DrawItem(GameObject go, ItemList.RowData data, int itemCount = 0, bool bForceShowNum = false)
+ {
+ this._GetUI(go);
+ this.itemdata = data;
+ bool flag = this.itemdata == null;
+ if (flag)
+ {
+ this.DrawEmpty();
+ this._ClearVariables();
+ }
+ else
+ {
+ this._SetupIcon();
+ this._SetupAttrIcon(null);
+ this._SetupName(null);
+ base._SetupNum(itemCount, bForceShowNum);
+ this._SetupNumTop(null);
+ base._SetupLeftDownCorner(base._GetBindingState(null));
+ base._SetupRightDownCorner(false);
+ this.SetupLeftUpFragment(data.ItemID);
+ base._SetupRightUpCorner(false);
+ base._SetupMask();
+ this.SetProf(null);
+ this._ClearVariables();
+ }
+ }
+
+ public void DrawItem(GameObject go, int itemid, int itemCount = 0, bool bForceShowNum = false)
+ {
+ this._GetUI(go);
+ base._GetItemData(itemid);
+ bool flag = this.itemdata == null;
+ if (flag)
+ {
+ this.DrawEmpty();
+ this._ClearVariables();
+ }
+ else
+ {
+ this._SetUp(go, itemid, itemCount, bForceShowNum);
+ this._SetupAttrIcon(null);
+ base._SetupLeftDownCorner(base._GetBindingState(null));
+ base._SetupRightDownCorner(false);
+ this.SetupLeftUpFragment(itemid);
+ base._SetupRightUpCorner(false);
+ base._SetupMask();
+ this.SetProf(null);
+ this._ClearVariables();
+ }
+ }
+
+ public override void DrawItem(GameObject go, XItem realItem, bool bForceShowNum = false)
+ {
+ bool flag = realItem == null;
+ if (flag)
+ {
+ this.DrawItem(go, 0, 0, false);
+ }
+ else
+ {
+ this._GetUI(go);
+ base._GetItemData(realItem.itemID);
+ bool flag2 = this.itemdata == null;
+ if (flag2)
+ {
+ this.DrawEmpty();
+ this._ClearVariables();
+ }
+ else
+ {
+ this._SetUp(go, realItem.itemID, realItem.itemCount, bForceShowNum);
+ this._SetupAttrIcon(null);
+ base._SetupLeftDownCorner(base._GetBindingState(realItem));
+ this.SetupLeftUpCorner(realItem);
+ base._SetupRightDownCorner(false);
+ base._SetupRightUpCorner(false);
+ base._SetupMask();
+ this.SetProf(realItem);
+ this._ClearVariables();
+ }
+ }
+ }
+
+ private void _SetUp(GameObject go, int itemid, int itemCount = 0, bool bForceShowNum = false)
+ {
+ this._SetupIcon();
+ this._SetupName(null);
+ base._SetupNum(itemCount, bForceShowNum);
+ this._SetupNumTop(null);
+ }
+
+ private void SetupLeftUpCorner(XItem realItem = null)
+ {
+ bool flag = realItem == null;
+ if (flag)
+ {
+ base._SetupLeftUpCorner(false, "");
+ }
+ ItemType type = realItem.Type;
+ if (type != ItemType.FRAGMENT)
+ {
+ if (type != ItemType.ARTIFACT)
+ {
+ base._SetupLeftUpCorner(false, "");
+ }
+ else
+ {
+ XArtifactItem xartifactItem = realItem as XArtifactItem;
+ ArtifactListTable.RowData artifactListRowData = ArtifactDocument.GetArtifactListRowData((uint)realItem.itemID);
+ bool flag2 = artifactListRowData == null || xartifactItem.EffectInfoList == null || (long)xartifactItem.EffectInfoList.Count <= (long)((ulong)artifactListRowData.EffectNum);
+ if (flag2)
+ {
+ base._SetupLeftUpCorner(false, "");
+ }
+ else
+ {
+ base._SetupLeftUpCorner(true, "");
+ }
+ }
+ }
+ else
+ {
+ base._SetupLeftUpCorner(true, "sp_1");
+ }
+ }
+
+ private void SetupLeftUpFragment(int itemid)
+ {
+ ItemList.RowData itemConf = XBagDocument.GetItemConf(itemid);
+ bool flag = itemConf == null;
+ if (flag)
+ {
+ base._SetupLeftUpCorner(false, "");
+ }
+ else
+ {
+ bool flag2 = itemConf.ItemType == 8;
+ if (flag2)
+ {
+ base._SetupLeftUpCorner(true, "sp_1");
+ }
+ else
+ {
+ base._SetupLeftUpCorner(false, "");
+ }
+ }
+ }
+
+ private void SetProf(XItem realItem = null)
+ {
+ bool flag = realItem == null || realItem.Type != ItemType.ARTIFACT;
+ if (flag)
+ {
+ base._SetUpProf(false);
+ }
+ else
+ {
+ bool flag2 = XSingleton<XEntityMgr>.singleton.Player == null;
+ if (flag2)
+ {
+ base._SetUpProf(false);
+ }
+ else
+ {
+ XArtifactItem xartifactItem = realItem as XArtifactItem;
+ bool flag3 = xartifactItem.EffectInfoList != null;
+ if (flag3)
+ {
+ for (int i = 0; i < xartifactItem.EffectInfoList.Count; i++)
+ {
+ bool flag4 = xartifactItem.EffectInfoList[i].BuffInfoList != null;
+ if (flag4)
+ {
+ bool flag5 = xartifactItem.EffectInfoList[i].BaseProf == XSingleton<XEntityMgr>.singleton.Player.BasicTypeID;
+ if (flag5)
+ {
+ base._SetUpProf(true);
+ return;
+ }
+ }
+ }
+ }
+ base._SetUpProf(false);
+ }
+ }
+ }
+
+ protected override void DrawEmpty()
+ {
+ base.DrawEmpty();
+ }
+ }
+}
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