diff options
author | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
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committer | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
commit | 6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch) | |
tree | 7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XMainClient/XSweepView.cs |
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/XSweepView.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/XSweepView.cs | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/XSweepView.cs b/Client/Assets/Scripts/XMainClient/XSweepView.cs new file mode 100644 index 00000000..f422ef13 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/XSweepView.cs @@ -0,0 +1,228 @@ +using System;
+using KKSG;
+using UILib;
+using UnityEngine;
+using XMainClient.UI;
+using XMainClient.UI.UICommon;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class XSweepView : DlgBase<XSweepView, XSweepBehaviour>
+ {
+ public override string fileName
+ {
+ get
+ {
+ return "GameSystem/SweepDlg";
+ }
+ }
+
+ public override bool autoload
+ {
+ get
+ {
+ return true;
+ }
+ }
+
+ private uint _sweepTime;
+
+ private uint _setPosition;
+
+ private XSweepDocument _doc = null;
+
+ private GameObject _preSweepReward = null;
+
+ private readonly int m_showNum = 6;
+
+ protected override void Init()
+ {
+ base.Init();
+ this._doc = XDocuments.GetSpecificDocument<XSweepDocument>(XSweepDocument.uuID);
+ }
+
+ public override void RegisterEvent()
+ {
+ base.uiBehaviour.m_Close.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnCloseClicked));
+ }
+
+ protected override void OnShow()
+ {
+ base.uiBehaviour.m_RewardPool.ReturnAll(false);
+ base.uiBehaviour.m_DropPool.ReturnAll(false);
+ this._preSweepReward = base.uiBehaviour.m_RewardPool._tpl;
+ base.uiBehaviour.m_SweepTip.SetVisible(false);
+ base.uiBehaviour.m_Exp.SetVisible(!this._doc.IsSeal);
+ base.uiBehaviour.m_SealTip.gameObject.SetActive(this._doc.IsSeal);
+ }
+
+ protected bool OnCloseClicked(IXUIButton button)
+ {
+ bool flag = this._doc.Count > 0;
+ bool result;
+ if (flag)
+ {
+ result = false;
+ }
+ else
+ {
+ XSingleton<XTimerMgr>.singleton.KillTimer(this._sweepTime);
+ XSingleton<XTimerMgr>.singleton.KillTimer(this._setPosition);
+ this.SetVisibleWithAnimation(false, null);
+ result = true;
+ }
+ return result;
+ }
+
+ public void SetReward()
+ {
+ this.ShowReward(null);
+ this.SetExpBar();
+ }
+
+ private void ShowReward(object o = null)
+ {
+ bool flag = !base.IsVisible();
+ if (!flag)
+ {
+ GameObject gameObject = base.uiBehaviour.m_RewardPool.FetchGameObject(false);
+ IXUILabel ixuilabel = gameObject.transform.Find("RewardLabel").GetComponent("XUILabel") as IXUILabel;
+ ixuilabel.SetText(XStringDefineProxy.GetString("SWEEP_COUNT", new object[]
+ {
+ this._doc.GetCount() + 1
+ }));
+ base.uiBehaviour.m_dragBox.enabled = false;
+ int num = 0;
+ for (int i = 0; i < 10; i++)
+ {
+ ItemBrief item = this._doc.GetItem(this._doc.GetCount(), i);
+ bool flag2 = item == null;
+ if (flag2)
+ {
+ break;
+ }
+ GameObject gameObject2 = base.uiBehaviour.m_DropPool.FetchGameObject(false);
+ gameObject2.transform.parent = gameObject.transform.Find("Parent");
+ gameObject2.transform.localPosition = new Vector3((float)(i % this.m_showNum * base.uiBehaviour.m_DropPool.TplWidth), (float)(-(float)(i / this.m_showNum) * base.uiBehaviour.m_DropPool.TplHeight), 0f);
+ XItemDrawerMgr.Param.bBinding = item.isbind;
+ XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(gameObject2, (int)item.itemID, (int)item.itemCount, true);
+ num++;
+ IXUISprite ixuisprite = gameObject2.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite.ID = (ulong)item.itemID;
+ bool flag3 = !item.isbind;
+ if (flag3)
+ {
+ ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnItemClick));
+ }
+ else
+ {
+ ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnBindItemClick));
+ }
+ }
+ IXUISprite ixuisprite2 = gameObject.transform.Find("P").GetComponent("XUISprite") as IXUISprite;
+ ixuisprite2.spriteHeight += (num - 1) / this.m_showNum * base.uiBehaviour.m_DropPool.TplHeight;
+ gameObject.transform.localPosition = new Vector3(base.uiBehaviour.m_RewardPool.TplPos.x, this._preSweepReward.transform.localPosition.y + (float)(ixuisprite2.spriteHeight + 5), 0f);
+ this._preSweepReward = gameObject;
+ this._doc.Count = this._doc.Count - 1;
+ bool flag4 = this._doc.Count > 0;
+ if (flag4)
+ {
+ XSingleton<XTimerMgr>.singleton.KillTimer(this._sweepTime);
+ this._sweepTime = XSingleton<XTimerMgr>.singleton.SetTimer(0.4f, new XTimerMgr.ElapsedEventHandler(this.ShowReward), null);
+ }
+ else
+ {
+ base.uiBehaviour.m_SweepTip.SetVisible(this._doc.ShowTip);
+ base.uiBehaviour.m_SweepTip.gameObject.transform.localPosition = new Vector3(0f, this._preSweepReward.transform.localPosition.y + 125f);
+ bool showTip = this._doc.ShowTip;
+ if (showTip)
+ {
+ XSweepDocument xsweepDocument = XSingleton<XGame>.singleton.Doc.GetXComponent(XSweepDocument.uuID) as XSweepDocument;
+ int slectDiffect = xsweepDocument.SlectDiffect;
+ bool flag5 = slectDiffect == 1 && XSingleton<XGame>.singleton.Doc.XBagDoc.GetItemCount(87) <= 0UL;
+ if (flag5)
+ {
+ base.uiBehaviour.m_SweepTip.SetText(XStringDefineProxy.GetString("NOT_TICKET_FATIGUE", new object[]
+ {
+ this._doc.GetCount()
+ }));
+ }
+ else
+ {
+ bool notHaveFatigue = this._doc.NotHaveFatigue;
+ if (notHaveFatigue)
+ {
+ base.uiBehaviour.m_SweepTip.SetText(XStringDefineProxy.GetString("NOT_HAVE_FATIGUE", new object[]
+ {
+ this._doc.GetCount()
+ }));
+ }
+ else
+ {
+ base.uiBehaviour.m_SweepTip.SetText(XStringDefineProxy.GetString("NOT_HAVE_COUNT", new object[]
+ {
+ this._doc.GetCount()
+ }));
+ }
+ }
+ }
+ base.uiBehaviour.m_dragBox.enabled = true;
+ }
+ XSingleton<XTimerMgr>.singleton.KillTimer(this._setPosition);
+ this._setPosition = XSingleton<XTimerMgr>.singleton.SetTimer(0.1f, new XTimerMgr.ElapsedEventHandler(this.SetPos), null);
+ }
+ }
+
+ public void SetPos(object o = null)
+ {
+ bool flag = !base.IsVisible();
+ if (!flag)
+ {
+ base.uiBehaviour.m_ScrollView.ResetPosition();
+ }
+ }
+
+ public override void OnUpdate()
+ {
+ bool flag = this._doc.GainExp > 0f;
+ if (flag)
+ {
+ this.SetExpBar();
+ }
+ }
+
+ private void SetExpBar()
+ {
+ bool flag = XSingleton<XEntityMgr>.singleton.Player == null;
+ if (!flag)
+ {
+ XPlayerAttributes xplayerAttributes = XSingleton<XEntityMgr>.singleton.Player.Attributes as XPlayerAttributes;
+ this._doc.GainExp -= this._doc.ExpDelta;
+ this._doc.CurExp += this._doc.ExpDelta;
+ int num = (int)xplayerAttributes.GetLevelUpExp((int)(this._doc.ProcessLevel + 1u));
+ num = ((num <= 0) ? 1 : num);
+ while (this._doc.CurExp >= (float)num)
+ {
+ this._doc.CurExp -= (float)num;
+ XSweepDocument doc = this._doc;
+ uint processLevel = doc.ProcessLevel + 1u;
+ doc.ProcessLevel = processLevel;
+ num = (int)xplayerAttributes.GetLevelUpExp((int)(this._doc.ProcessLevel + 1u));
+ }
+ bool flag2 = num == 0;
+ if (flag2)
+ {
+ base.uiBehaviour.m_ExpText.SetText("+0.00%");
+ base.uiBehaviour.m_Exp.value = 1f;
+ }
+ else
+ {
+ float num2 = this._doc.CurExp / (float)num;
+ base.uiBehaviour.m_ExpText.SetText(string.Format("+{0:F2}%", num2 * 100f));
+ base.uiBehaviour.m_Exp.value = num2;
+ }
+ }
+ }
+ }
+}
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