summaryrefslogtreecommitdiff
path: root/Client/Assets/Scripts/XUtliPoolLib/FriendTable.cs
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2021-01-25 14:28:30 +0800
committerchai <chaifix@163.com>2021-01-25 14:28:30 +0800
commit6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch)
tree7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XUtliPoolLib/FriendTable.cs
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XUtliPoolLib/FriendTable.cs')
-rw-r--r--Client/Assets/Scripts/XUtliPoolLib/FriendTable.cs71
1 files changed, 71 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XUtliPoolLib/FriendTable.cs b/Client/Assets/Scripts/XUtliPoolLib/FriendTable.cs
new file mode 100644
index 00000000..de670b99
--- /dev/null
+++ b/Client/Assets/Scripts/XUtliPoolLib/FriendTable.cs
@@ -0,0 +1,71 @@
+using System;
+
+namespace XUtliPoolLib
+{
+ public class FriendTable : CVSReader
+ {
+ public FriendTable.RowData[] Table = null;
+
+ public class RowData
+ {
+ public uint level;
+
+ public string teamname;
+
+ public SeqRef<uint> buf;
+
+ public uint dropid;
+ }
+
+ public FriendTable.RowData GetBylevel(uint key)
+ {
+ bool flag = this.Table == null || this.Table.Length == 0;
+ FriendTable.RowData result;
+ if (flag)
+ {
+ result = null;
+ }
+ else
+ {
+ for (int i = 0; i < this.Table.Length; i++)
+ {
+ bool flag2 = this.Table[i].level == key;
+ if (flag2)
+ {
+ return this.Table[i];
+ }
+ }
+ result = null;
+ }
+ return result;
+ }
+
+ protected override void ReadLine(XBinaryReader reader)
+ {
+ FriendTable.RowData rowData = new FriendTable.RowData();
+ base.Read<uint>(reader, ref rowData.level, CVSReader.uintParse);
+ this.columnno = 0;
+ base.Read<string>(reader, ref rowData.teamname, CVSReader.stringParse);
+ this.columnno = 2;
+ rowData.buf.Read(reader, this.m_DataHandler);
+ this.columnno = 6;
+ base.Read<uint>(reader, ref rowData.dropid, CVSReader.uintParse);
+ this.columnno = 7;
+ this.Table[this.lineno] = rowData;
+ this.columnno = -1;
+ }
+
+ protected override void OnClear(int lineCount)
+ {
+ bool flag = lineCount > 0;
+ if (flag)
+ {
+ this.Table = new FriendTable.RowData[lineCount];
+ }
+ else
+ {
+ this.Table = null;
+ }
+ }
+ }
+}