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authorchai <chaifix@163.com>2021-01-25 14:28:30 +0800
committerchai <chaifix@163.com>2021-01-25 14:28:30 +0800
commit6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch)
tree7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XUtliPoolLib/GuildBossConfigTable.cs
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XUtliPoolLib/GuildBossConfigTable.cs')
-rw-r--r--Client/Assets/Scripts/XUtliPoolLib/GuildBossConfigTable.cs137
1 files changed, 137 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XUtliPoolLib/GuildBossConfigTable.cs b/Client/Assets/Scripts/XUtliPoolLib/GuildBossConfigTable.cs
new file mode 100644
index 00000000..70b3d618
--- /dev/null
+++ b/Client/Assets/Scripts/XUtliPoolLib/GuildBossConfigTable.cs
@@ -0,0 +1,137 @@
+using System;
+
+namespace XUtliPoolLib
+{
+ public class GuildBossConfigTable : CVSReader
+ {
+ public GuildBossConfigTable.RowData[] Table = null;
+
+ public class RowData
+ {
+ public uint BossID;
+
+ public uint EnemyID;
+
+ public float LifePercent;
+
+ public string BossName;
+
+ public SeqListRef<uint> FirsttKillReward;
+
+ public SeqListRef<uint> JoinReward;
+
+ public SeqListRef<uint> KillReward;
+
+ public string WinCutScene;
+ }
+
+ public GuildBossConfigTable.RowData GetByBossID(uint key)
+ {
+ bool flag = this.Table == null || this.Table.Length == 0;
+ GuildBossConfigTable.RowData result;
+ if (flag)
+ {
+ result = null;
+ }
+ else
+ {
+ result = this.BinarySearchBossID(key);
+ }
+ return result;
+ }
+
+ private GuildBossConfigTable.RowData BinarySearchBossID(uint key)
+ {
+ int num = 0;
+ int num2 = this.Table.Length - 1;
+ GuildBossConfigTable.RowData rowData;
+ GuildBossConfigTable.RowData rowData2;
+ GuildBossConfigTable.RowData rowData3;
+ for (;;)
+ {
+ rowData = this.Table[num];
+ bool flag = rowData.BossID == key;
+ if (flag)
+ {
+ break;
+ }
+ rowData2 = this.Table[num2];
+ bool flag2 = rowData2.BossID == key;
+ if (flag2)
+ {
+ goto Block_2;
+ }
+ bool flag3 = num2 - num <= 1;
+ if (flag3)
+ {
+ goto Block_3;
+ }
+ int num3 = num + (num2 - num) / 2;
+ rowData3 = this.Table[num3];
+ bool flag4 = rowData3.BossID.CompareTo(key) > 0;
+ if (flag4)
+ {
+ num2 = num3;
+ }
+ else
+ {
+ bool flag5 = rowData3.BossID.CompareTo(key) < 0;
+ if (!flag5)
+ {
+ goto IL_B1;
+ }
+ num = num3;
+ }
+ if (num >= num2)
+ {
+ goto Block_6;
+ }
+ }
+ return rowData;
+ Block_2:
+ return rowData2;
+ Block_3:
+ return null;
+ IL_B1:
+ return rowData3;
+ Block_6:
+ return null;
+ }
+
+ protected override void ReadLine(XBinaryReader reader)
+ {
+ GuildBossConfigTable.RowData rowData = new GuildBossConfigTable.RowData();
+ base.Read<uint>(reader, ref rowData.BossID, CVSReader.uintParse);
+ this.columnno = 0;
+ base.Read<uint>(reader, ref rowData.EnemyID, CVSReader.uintParse);
+ this.columnno = 2;
+ base.Read<float>(reader, ref rowData.LifePercent, CVSReader.floatParse);
+ this.columnno = 4;
+ base.Read<string>(reader, ref rowData.BossName, CVSReader.stringParse);
+ this.columnno = 5;
+ rowData.FirsttKillReward.Read(reader, this.m_DataHandler);
+ this.columnno = 6;
+ rowData.JoinReward.Read(reader, this.m_DataHandler);
+ this.columnno = 8;
+ rowData.KillReward.Read(reader, this.m_DataHandler);
+ this.columnno = 9;
+ base.Read<string>(reader, ref rowData.WinCutScene, CVSReader.stringParse);
+ this.columnno = 10;
+ this.Table[this.lineno] = rowData;
+ this.columnno = -1;
+ }
+
+ protected override void OnClear(int lineCount)
+ {
+ bool flag = lineCount > 0;
+ if (flag)
+ {
+ this.Table = new GuildBossConfigTable.RowData[lineCount];
+ }
+ else
+ {
+ this.Table = null;
+ }
+ }
+ }
+}