diff options
author | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-01-25 14:28:30 +0800 |
commit | 6eb915c129fc90c6f4c82ae097dd6ffad5239efc (patch) | |
tree | 7dd2be50edf41f36b60fac84696e731c13afe617 /Client/Assets/Scripts/XUtliPoolLib/GuildTransfer.cs |
+scripts
Diffstat (limited to 'Client/Assets/Scripts/XUtliPoolLib/GuildTransfer.cs')
-rw-r--r-- | Client/Assets/Scripts/XUtliPoolLib/GuildTransfer.cs | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XUtliPoolLib/GuildTransfer.cs b/Client/Assets/Scripts/XUtliPoolLib/GuildTransfer.cs new file mode 100644 index 00000000..67674d07 --- /dev/null +++ b/Client/Assets/Scripts/XUtliPoolLib/GuildTransfer.cs @@ -0,0 +1,71 @@ +using System;
+
+namespace XUtliPoolLib
+{
+ public class GuildTransfer : CVSReader
+ {
+ public GuildTransfer.RowData[] Table = null;
+
+ public class RowData
+ {
+ public uint id;
+
+ public string name;
+
+ public uint sceneid;
+
+ public string icon;
+ }
+
+ public GuildTransfer.RowData GetByid(uint key)
+ {
+ bool flag = this.Table == null || this.Table.Length == 0;
+ GuildTransfer.RowData result;
+ if (flag)
+ {
+ result = null;
+ }
+ else
+ {
+ for (int i = 0; i < this.Table.Length; i++)
+ {
+ bool flag2 = this.Table[i].id == key;
+ if (flag2)
+ {
+ return this.Table[i];
+ }
+ }
+ result = null;
+ }
+ return result;
+ }
+
+ protected override void ReadLine(XBinaryReader reader)
+ {
+ GuildTransfer.RowData rowData = new GuildTransfer.RowData();
+ base.Read<uint>(reader, ref rowData.id, CVSReader.uintParse);
+ this.columnno = 0;
+ base.Read<string>(reader, ref rowData.name, CVSReader.stringParse);
+ this.columnno = 1;
+ base.Read<uint>(reader, ref rowData.sceneid, CVSReader.uintParse);
+ this.columnno = 3;
+ base.Read<string>(reader, ref rowData.icon, CVSReader.stringParse);
+ this.columnno = 5;
+ this.Table[this.lineno] = rowData;
+ this.columnno = -1;
+ }
+
+ protected override void OnClear(int lineCount)
+ {
+ bool flag = lineCount > 0;
+ if (flag)
+ {
+ this.Table = new GuildTransfer.RowData[lineCount];
+ }
+ else
+ {
+ this.Table = null;
+ }
+ }
+ }
+}
|