diff options
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Actions/Log.cs')
-rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Actions/Log.cs | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Actions/Log.cs b/Client/Assets/Behavior Designer/Runtime/Actions/Log.cs new file mode 100644 index 00000000..b3ce1f2a --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Actions/Log.cs @@ -0,0 +1,33 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks
+{
+ [TaskDescription("Log is a simple task which will output the specified text and return success. It can be used for debugging.")]
+ [HelpURL("http://www.opsive.com/assets/BehaviorDesigner/documentation.php?id=16")]
+ [TaskIcon("{SkinColor}LogIcon.png")]
+ public class Log : Action
+ {
+ [Tooltip("Text to output to the log")]
+ public SharedString text;
+ [Tooltip("Is this text an error?")]
+ public SharedBool logError;
+
+ public override TaskStatus OnUpdate()
+ {
+ // Log the text and return success
+ //if (logError.Value) {
+ // Debug.LogError(text);
+ //} else {
+ // Debug.Log(text);
+ //}
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ // Reset the properties back to their original values
+ text = "";
+ logError = false;
+ }
+ }
+}
\ No newline at end of file |