diff options
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation')
12 files changed, 12 insertions, 12 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Blend.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Blend.cs index 18b15029..c37744a1 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Blend.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Blend.cs @@ -31,7 +31,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/CrossFade.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/CrossFade.cs index 759ad6d8..38fcc324 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/CrossFade.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/CrossFade.cs @@ -31,7 +31,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/CrossFadeQueued.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/CrossFadeQueued.cs index 67973730..4c2e9c89 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/CrossFadeQueued.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/CrossFadeQueued.cs @@ -33,7 +33,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/GetAnimatePhysics.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/GetAnimatePhysics.cs index 3d832dfd..5f0d49de 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/GetAnimatePhysics.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/GetAnimatePhysics.cs @@ -28,7 +28,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/IsPlaying.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/IsPlaying.cs index 07b99732..f86a854b 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/IsPlaying.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/IsPlaying.cs @@ -27,7 +27,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Play.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Play.cs index 45c014b3..4661c83d 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Play.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Play.cs @@ -29,7 +29,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/PlayQueued.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/PlayQueued.cs index b6d7a543..7be1b507 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/PlayQueued.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/PlayQueued.cs @@ -31,7 +31,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Rewind.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Rewind.cs index f870f50f..c8bc35b5 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Rewind.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Rewind.cs @@ -27,7 +27,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Sample.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Sample.cs index 5b62e126..3620122c 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Sample.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Sample.cs @@ -24,7 +24,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/SetAnimatePhysics.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/SetAnimatePhysics.cs index 584ad984..14bdac19 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/SetAnimatePhysics.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/SetAnimatePhysics.cs @@ -27,7 +27,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/SetWrapMode.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/SetWrapMode.cs index d17c4508..4194b81e 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/SetWrapMode.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/SetWrapMode.cs @@ -27,7 +27,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Stop.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Stop.cs index 138de081..8625b0bd 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Stop.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Animation/Stop.cs @@ -27,7 +27,7 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAnimation public override TaskStatus OnUpdate()
{
if (animation == null) {
- //Debug.LogWarning("Animation is null");
+ Debug.LogWarning("Animation is null");
return TaskStatus.Failure;
}
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