diff options
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/AudioSource/GetPanLevel.cs')
-rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Basic Tasks/AudioSource/GetPanLevel.cs | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/AudioSource/GetPanLevel.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/AudioSource/GetPanLevel.cs deleted file mode 100644 index 0084d836..00000000 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/AudioSource/GetPanLevel.cs +++ /dev/null @@ -1,47 +0,0 @@ -#if UNITY_4_6 || UNITY_4_7
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityAudioSource
-{
- [TaskCategory("Basic/AudioSource")]
- [TaskDescription("Stores the pan level value of the AudioSource. Returns Success.")]
- public class GetPanLevel : Action
- {
- [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")]
- public SharedGameObject targetGameObject;
- [Tooltip("The pan level value of the AudioSource")]
- [RequiredField]
- public SharedFloat storeValue;
-
- private AudioSource audioSource;
- private GameObject prevGameObject;
-
- public override void OnStart()
- {
- var currentGameObject = GetDefaultGameObject(targetGameObject.Value);
- if (currentGameObject != prevGameObject) {
- audioSource = currentGameObject.GetComponent<AudioSource>();
- prevGameObject = currentGameObject;
- }
- }
-
- public override TaskStatus OnUpdate()
- {
- if (audioSource == null) {
- Debug.LogWarning("AudioSource is null");
- return TaskStatus.Failure;
- }
-
- storeValue.Value = audioSource.panLevel;
-
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- targetGameObject = null;
- storeValue = 1;
- }
- }
-}
-#endif
\ No newline at end of file |