diff options
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/BoxCollider2D/GetCenter.cs')
-rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Basic Tasks/BoxCollider2D/GetCenter.cs | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/BoxCollider2D/GetCenter.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/BoxCollider2D/GetCenter.cs deleted file mode 100644 index 60c05b77..00000000 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/BoxCollider2D/GetCenter.cs +++ /dev/null @@ -1,47 +0,0 @@ -#if UNITY_4_6 || UNITY_4_7
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityBoxCollider2D
-{
- [TaskCategory("Basic/BoxCollider2D")]
- [TaskDescription("Stores the center of the BoxCollider2D. Returns Success.")]
- public class GetCenter : Action
- {
- [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")]
- public SharedGameObject targetGameObject;
- [Tooltip("The center of the BoxCollider2D")]
- [RequiredField]
- public SharedVector2 storeValue;
-
- private BoxCollider2D boxCollider2D;
- private GameObject prevGameObject;
-
- public override void OnStart()
- {
- var currentGameObject = GetDefaultGameObject(targetGameObject.Value);
- if (currentGameObject != prevGameObject) {
- boxCollider2D = currentGameObject.GetComponent<BoxCollider2D>();
- prevGameObject = currentGameObject;
- }
- }
-
- public override TaskStatus OnUpdate()
- {
- if (boxCollider2D == null) {
- Debug.LogWarning("BoxCollider2D is null");
- return TaskStatus.Failure;
- }
-
- storeValue.Value = boxCollider2D.center;
-
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- targetGameObject = null;
- storeValue = Vector2.zero;
- }
- }
-}
-#endif
\ No newline at end of file |