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-rw-r--r--Client/Assets/Behavior Designer/Runtime/Basic Tasks/BoxCollider2D/GetCenter.cs47
1 files changed, 0 insertions, 47 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/BoxCollider2D/GetCenter.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/BoxCollider2D/GetCenter.cs
deleted file mode 100644
index 60c05b77..00000000
--- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/BoxCollider2D/GetCenter.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-#if UNITY_4_6 || UNITY_4_7
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityBoxCollider2D
-{
- [TaskCategory("Basic/BoxCollider2D")]
- [TaskDescription("Stores the center of the BoxCollider2D. Returns Success.")]
- public class GetCenter : Action
- {
- [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")]
- public SharedGameObject targetGameObject;
- [Tooltip("The center of the BoxCollider2D")]
- [RequiredField]
- public SharedVector2 storeValue;
-
- private BoxCollider2D boxCollider2D;
- private GameObject prevGameObject;
-
- public override void OnStart()
- {
- var currentGameObject = GetDefaultGameObject(targetGameObject.Value);
- if (currentGameObject != prevGameObject) {
- boxCollider2D = currentGameObject.GetComponent<BoxCollider2D>();
- prevGameObject = currentGameObject;
- }
- }
-
- public override TaskStatus OnUpdate()
- {
- if (boxCollider2D == null) {
- Debug.LogWarning("BoxCollider2D is null");
- return TaskStatus.Failure;
- }
-
- storeValue.Value = boxCollider2D.center;
-
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- targetGameObject = null;
- storeValue = Vector2.zero;
- }
- }
-}
-#endif \ No newline at end of file