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Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs')
-rw-r--r--Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs8
1 files changed, 7 insertions, 1 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs
index 2c5429fa..c4bc3464 100644
--- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs
+++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs
@@ -12,10 +12,14 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityDebug
public SharedVector3 end;
[Tooltip("The color")]
public SharedColor color = Color.white;
+ [Tooltip("Duration the line will be visible for in seconds.\nDefault: 0 means 1 frame.")]
+ public SharedFloat duration;
+ [Tooltip("Whether the line should show through world geometry.")]
+ public SharedBool depthTest = true;
public override TaskStatus OnUpdate()
{
- Debug.DrawLine(start.Value, end.Value, color.Value);
+ Debug.DrawLine(start.Value, end.Value, color.Value, duration.Value, depthTest.Value);
return TaskStatus.Success;
}
@@ -25,6 +29,8 @@ namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityDebug
start = Vector3.zero;
end = Vector3.zero;
color = Color.white;
+ duration = 0f;
+ depthTest = true;
}
}
} \ No newline at end of file