diff options
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs')
-rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs new file mode 100644 index 00000000..81aa823f --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs @@ -0,0 +1,30 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityDebug
+{
+ [TaskCategory("Basic/Debug")]
+ [TaskDescription("Draws a debug ray")]
+ public class DrawRay : Action
+ {
+ [Tooltip("The position")]
+ public SharedVector3 start;
+ [Tooltip("The direction")]
+ public SharedVector3 direction;
+ [Tooltip("The color")]
+ public SharedColor color = Color.white;
+
+ public override TaskStatus OnUpdate()
+ {
+ Debug.DrawRay(start.Value, direction.Value, color.Value);
+
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ start = Vector3.zero;
+ direction = Vector3.zero;
+ color = Color.white;
+ }
+ }
+}
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