summaryrefslogtreecommitdiff
path: root/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs')
-rw-r--r--Client/Assets/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs
new file mode 100644
index 00000000..ddeb76f8
--- /dev/null
+++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Input/IsKeyUp.cs
@@ -0,0 +1,22 @@
+using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityInput
+{
+ [TaskCategory("Basic/Input")]
+ [TaskDescription("Returns success when the specified key is released.")]
+ public class IsKeyUp : Conditional
+ {
+ [Tooltip("The key to test")]
+ public KeyCode key;
+
+ public override TaskStatus OnUpdate()
+ {
+ return Input.GetKeyUp(key) ? TaskStatus.Success : TaskStatus.Failure;
+ }
+
+ public override void OnReset()
+ {
+ key = KeyCode.None;
+ }
+ }
+} \ No newline at end of file