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path: root/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/GetFixedAngle.cs
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Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/GetFixedAngle.cs')
-rw-r--r--Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/GetFixedAngle.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/GetFixedAngle.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/GetFixedAngle.cs
index 95a994f3..08057a20 100644
--- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/GetFixedAngle.cs
+++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/GetFixedAngle.cs
@@ -1,4 +1,4 @@
-#if UNITY_4_6 || UNITY_4_7 || UNITY_5_0
+#if UNITY_5_0
using UnityEngine;
namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityRigidbody2D