diff options
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/MoveRotation.cs')
-rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/MoveRotation.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/MoveRotation.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/MoveRotation.cs index c8e58e3d..e0b221a0 100644 --- a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/MoveRotation.cs +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Rigidbody2D/MoveRotation.cs @@ -2,8 +2,8 @@ using UnityEngine; namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityRigidbody2D
{
- [TaskCategory("Basic/Rigidbody")]
- [TaskDescription("Rotates the Rigidbody to the specified rotation. Returns Success.")]
+ [TaskCategory("Basic/Rigidbody2D")]
+ [TaskDescription("Rotates the Rigidbody2D to the specified rotation. Returns Success.")]
public class MoveRotation : Action
{
[Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")]
|