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-rw-r--r--Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/Distance.cs29
1 files changed, 29 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/Distance.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/Distance.cs
new file mode 100644
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+++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/Distance.cs
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+using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityVector2
+{
+ [TaskCategory("Basic/Vector2")]
+ [TaskDescription("Returns the distance between two Vector2s.")]
+ public class Distance : Action
+ {
+ [Tooltip("The first Vector2")]
+ public SharedVector2 firstVector2;
+ [Tooltip("The second Vector2")]
+ public SharedVector2 secondVector2;
+ [Tooltip("The distance")]
+ [RequiredField]
+ public SharedFloat storeResult;
+
+ public override TaskStatus OnUpdate()
+ {
+ storeResult.Value = Vector2.Distance(firstVector2.Value, secondVector2.Value);
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ firstVector2 = secondVector2 = Vector2.zero;
+ storeResult = 0;
+ }
+ }
+} \ No newline at end of file