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-rw-r--r--Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/GetXY.cs31
1 files changed, 31 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/GetXY.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/GetXY.cs
new file mode 100644
index 00000000..a9bae4d0
--- /dev/null
+++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/GetXY.cs
@@ -0,0 +1,31 @@
+using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityVector2
+{
+ [TaskCategory("Basic/Vector2")]
+ [TaskDescription("Stores the X and Y values of the Vector2.")]
+ public class GetXY : Action
+ {
+ [Tooltip("The Vector2 to get the values of")]
+ public SharedVector2 vector2Variable;
+ [Tooltip("The X value")]
+ [RequiredField]
+ public SharedFloat storeX;
+ [Tooltip("The Y value")]
+ [RequiredField]
+ public SharedFloat storeY;
+
+ public override TaskStatus OnUpdate()
+ {
+ storeX.Value = vector2Variable.Value.x;
+ storeY.Value = vector2Variable.Value.y;
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ vector2Variable = Vector2.zero;
+ storeX = storeY = 0;
+ }
+ }
+} \ No newline at end of file