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Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs')
-rw-r--r--Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs
new file mode 100644
index 00000000..a4035d0f
--- /dev/null
+++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector2/SetXY.cs
@@ -0,0 +1,35 @@
+using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityVector2
+{
+ [TaskCategory("Basic/Vector2")]
+ [TaskDescription("Sets the X and Y values of the Vector2.")]
+ public class SetXY : Action
+ {
+ [Tooltip("The Vector2 to set the values of")]
+ public SharedVector2 vector2Variable;
+ [Tooltip("The X value. Set to None to have the value ignored")]
+ public SharedFloat xValue;
+ [Tooltip("The Y value. Set to None to have the value ignored")]
+ public SharedFloat yValue;
+
+ public override TaskStatus OnUpdate()
+ {
+ var vector2Value = vector2Variable.Value;
+ if (!xValue.IsNone) {
+ vector2Value.x = xValue.Value;
+ }
+ if (!yValue.IsNone) {
+ vector2Value.y = yValue.Value;
+ }
+ vector2Variable.Value = vector2Value;
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ vector2Variable = Vector2.zero;
+ xValue = yValue = 0;
+ }
+ }
+} \ No newline at end of file