diff options
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector3/Distance.cs')
-rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector3/Distance.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector3/Distance.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector3/Distance.cs new file mode 100644 index 00000000..d8777328 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Vector3/Distance.cs @@ -0,0 +1,29 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityVector3
+{
+ [TaskCategory("Basic/Vector3")]
+ [TaskDescription("Returns the distance between two Vector3s.")]
+ public class Distance : Action
+ {
+ [Tooltip("The first Vector3")]
+ public SharedVector3 firstVector3;
+ [Tooltip("The second Vector3")]
+ public SharedVector3 secondVector3;
+ [Tooltip("The distance")]
+ [RequiredField]
+ public SharedFloat storeResult;
+
+ public override TaskStatus OnUpdate()
+ {
+ storeResult.Value = Vector3.Distance(firstVector3.Value, secondVector3.Value);
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ firstVector3 = secondVector3 = Vector3.zero;
+ storeResult = 0;
+ }
+ }
+}
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