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path: root/Client/Assets/Scripts/XMainClient/AI/AIRunTimeRandomSequenceNode.cs
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Diffstat (limited to 'Client/Assets/Scripts/XMainClient/AI/AIRunTimeRandomSequenceNode.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/AI/AIRunTimeRandomSequenceNode.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/AI/AIRunTimeRandomSequenceNode.cs b/Client/Assets/Scripts/XMainClient/AI/AIRunTimeRandomSequenceNode.cs
new file mode 100644
index 00000000..c0bd2d0b
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/AI/AIRunTimeRandomSequenceNode.cs
@@ -0,0 +1,35 @@
+using System;
+using System.Xml;
+
+namespace XMainClient
+{
+ internal class AIRunTimeRandomSequenceNode : AIRunTimeLogicNode
+ {
+ protected AIRunTimeRandomIndex _random_index = null;
+
+ public AIRunTimeRandomSequenceNode(XmlElement node) : base(node)
+ {
+ this._random_index = new AIRunTimeRandomIndex();
+ }
+
+ public override void AddChild(AIRunTimeNodeBase child)
+ {
+ base.AddChild(child);
+ this._random_index.AppendIndex();
+ }
+
+ public override bool Update(XEntity entity)
+ {
+ this._random_index.Rand();
+ for (int i = 0; i < this._list_node.Count; i++)
+ {
+ bool flag = this._list_node[this._random_index[i]].Update(entity);
+ if (flag)
+ {
+ return true;
+ }
+ }
+ return false;
+ }
+ }
+}