diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/AI/AIRunTimeValueDistance.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/AI/AIRunTimeValueDistance.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/AI/AIRunTimeValueDistance.cs b/Client/Assets/Scripts/XMainClient/AI/AIRunTimeValueDistance.cs new file mode 100644 index 00000000..8ba9ca6d --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/AI/AIRunTimeValueDistance.cs @@ -0,0 +1,30 @@ +using System;
+using System.Xml;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class AIRunTimeValueDistance : AIRunTimeNodeCondition
+ {
+ private string _target_name;
+
+ private string _distance_name;
+
+ private float _distance = 0f;
+
+ public AIRunTimeValueDistance(XmlElement node) : base(node)
+ {
+ this._target_name = node.GetAttribute("Shared_TargetName");
+ this._distance_name = node.GetAttribute("Shared_MaxDistanceName");
+ this._distance = float.Parse(node.GetAttribute("Shared_MaxDistancemValue"));
+ }
+
+ public override bool Update(XEntity entity)
+ {
+ XGameObject xgameObjectByName = entity.AI.AIData.GetXGameObjectByName(this._target_name);
+ float floatByName = entity.AI.AIData.GetFloatByName(this._distance_name, this._distance);
+ bool flag = xgameObjectByName != null;
+ return flag && (entity.EngineObject.Position - xgameObjectByName.Position).magnitude <= floatByName;
+ }
+ }
+}
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