diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/FirstPassRewardBehaviour.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/FirstPassRewardBehaviour.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/FirstPassRewardBehaviour.cs b/Client/Assets/Scripts/XMainClient/FirstPassRewardBehaviour.cs new file mode 100644 index 00000000..c3642271 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/FirstPassRewardBehaviour.cs @@ -0,0 +1,28 @@ +using System;
+using UILib;
+using UnityEngine;
+using XMainClient.UI.UICommon;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class FirstPassRewardBehaviour : DlgBehaviourBase
+ {
+ public IXUIButton m_Close;
+
+ public GameObject m_itemParentGo;
+
+ public XUIPool m_ItemPool1 = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ public XUIPool m_ItemPool2 = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ private void Awake()
+ {
+ this.m_Close = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
+ this.m_itemParentGo = base.transform.Find("Panel/List").gameObject;
+ Transform transform = this.m_itemParentGo.transform.Find("Tpl");
+ this.m_ItemPool1.SetupPool(this.m_itemParentGo, transform.gameObject, 5u, false);
+ this.m_ItemPool2.SetupPool(transform.gameObject, this.m_itemParentGo.transform.Find("Item").gameObject, 4u, false);
+ }
+ }
+}
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