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path: root/Client/Assets/Scripts/XMainClient/Guild/XGuildSignNode.cs
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Diffstat (limited to 'Client/Assets/Scripts/XMainClient/Guild/XGuildSignNode.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/Guild/XGuildSignNode.cs105
1 files changed, 105 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/Guild/XGuildSignNode.cs b/Client/Assets/Scripts/XMainClient/Guild/XGuildSignNode.cs
new file mode 100644
index 00000000..cb0a8806
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/Guild/XGuildSignNode.cs
@@ -0,0 +1,105 @@
+using System;
+using UILib;
+using UnityEngine;
+
+namespace XMainClient
+{
+ internal class XGuildSignNode
+ {
+ public BonusState bonusState
+ {
+ get
+ {
+ return this.m_bonusState;
+ }
+ }
+
+ private Transform m_ProgressGo;
+
+ private Transform m_CircleGo;
+
+ private IXUISlider m_slider;
+
+ private IXUISprite m_Filled;
+
+ private IXUISprite m_Packeton;
+
+ private IXUISprite m_Finish;
+
+ private IXUILabel m_SignNumber;
+
+ public IXUISprite m_pressCircle;
+
+ public IXUISprite m_redSprite;
+
+ private BonusState m_bonusState;
+
+ public XGuildSignNode(int key, Transform pGo, Transform cGo)
+ {
+ this.m_ProgressGo = pGo;
+ this.m_CircleGo = cGo;
+ this.m_pressCircle = (this.m_CircleGo.GetComponent("XUISprite") as IXUISprite);
+ this.m_pressCircle.ID = (ulong)((long)key);
+ this.m_slider = (this.m_ProgressGo.GetComponent("XUISlider") as IXUISlider);
+ this.m_Filled = (this.m_CircleGo.Find("filled").GetComponent("XUISprite") as IXUISprite);
+ this.m_Packeton = (this.m_CircleGo.Find("Packeton").GetComponent("XUISprite") as IXUISprite);
+ this.m_Finish = (this.m_CircleGo.Find("Sprite").GetComponent("XUISprite") as IXUISprite);
+ this.m_SignNumber = (this.m_CircleGo.Find("T").GetComponent("XUILabel") as IXUILabel);
+ this.m_redSprite = (this.m_CircleGo.Find("RedPoint").GetComponent("XUISprite") as IXUISprite);
+ this.Reset();
+ }
+
+ public void SetSignNumber(uint number)
+ {
+ this.m_SignNumber.SetText(number.ToString());
+ }
+
+ public void SetBonusProgress(float p)
+ {
+ float value = (p > 0f) ? (p * 0.9f + 0.1f) : 0f;
+ this.m_slider.Value = value;
+ }
+
+ public void SetBonusStatu(BonusState _bonusState)
+ {
+ this.Reset();
+ this.m_bonusState = _bonusState;
+ switch (_bonusState)
+ {
+ case BonusState.Bonus_Active:
+ this.m_Filled.SetVisible(true);
+ this.m_Finish.SetVisible(false);
+ this.m_Packeton.SetVisible(true);
+ this.m_redSprite.SetVisible(false);
+ break;
+ case BonusState.Bonus_UnActive:
+ this.m_Filled.SetVisible(false);
+ this.m_Packeton.SetVisible(false);
+ this.m_Finish.SetVisible(false);
+ this.m_redSprite.SetVisible(false);
+ break;
+ case BonusState.Bonus_Actived:
+ this.m_Filled.SetVisible(true);
+ this.m_Packeton.SetVisible(true);
+ this.m_Finish.SetVisible(false);
+ this.m_redSprite.SetVisible(true);
+ break;
+ case BonusState.Bouns_Over:
+ this.m_Filled.SetVisible(true);
+ this.m_Finish.SetVisible(true);
+ this.m_Packeton.SetVisible(true);
+ this.m_redSprite.SetVisible(false);
+ break;
+ }
+ }
+
+ public void Reset()
+ {
+ this.m_slider.Value = 0f;
+ this.m_Filled.SetVisible(false);
+ this.m_Packeton.SetVisible(false);
+ this.m_Finish.SetVisible(false);
+ this.m_redSprite.SetVisible(false);
+ }
+ }
+}