diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/Guild/XGuildSkillBehaviour.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/Guild/XGuildSkillBehaviour.cs | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/Guild/XGuildSkillBehaviour.cs b/Client/Assets/Scripts/XMainClient/Guild/XGuildSkillBehaviour.cs new file mode 100644 index 00000000..f5dc95b8 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/Guild/XGuildSkillBehaviour.cs @@ -0,0 +1,73 @@ +using System;
+using UILib;
+using UnityEngine;
+using XMainClient.UI.UICommon;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class XGuildSkillBehaviour : DlgBehaviourBase
+ {
+ public IXUIButton m_Close;
+
+ public IXUILabel m_GuildPoint;
+
+ public IXUISprite m_DetailSkillIcon;
+
+ public IXUILabel m_DetailSkillName;
+
+ public IXUILabel m_DetailCurrLevel;
+
+ public IXUILabel m_DetailNextLevel;
+
+ public IXUILabel m_DetailCurrAttr;
+
+ public IXUILabel m_DetailNextAttr;
+
+ public IXUILabel m_DetailMaxLevelLabel;
+
+ public IXUILabel m_DetailMaxLevel;
+
+ public IXUIButton m_DetailUpMaxLevel;
+
+ public IXUILabel m_DetailTip;
+
+ public IXUILabelSymbol m_DetailCost;
+
+ public IXUILabelSymbol m_DetailCostRed;
+
+ public IXUIButton m_LevelUp;
+
+ public IXUILabel m_LevelUpLabel;
+
+ public Transform m_RedPoint;
+
+ public XUIPool m_SkillPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ public IXUIScrollView m_SkillScroll;
+
+ private void Awake()
+ {
+ this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
+ this.m_GuildPoint = (base.transform.Find("Bg/Point/value").GetComponent("XUILabel") as IXUILabel);
+ this.m_DetailSkillIcon = (base.transform.Find("Bg/Detail/Icon").GetComponent("XUISprite") as IXUISprite);
+ this.m_DetailSkillName = (base.transform.Find("Bg/Detail/Name").GetComponent("XUILabel") as IXUILabel);
+ this.m_DetailCurrLevel = (base.transform.Find("Bg/Detail/CurrentLevel").GetComponent("XUILabel") as IXUILabel);
+ this.m_DetailNextLevel = (base.transform.Find("Bg/Detail/CurrentLevel/NextLevel").GetComponent("XUILabel") as IXUILabel);
+ this.m_DetailCurrAttr = (base.transform.Find("Bg/Detail/CurrentAttr").GetComponent("XUILabel") as IXUILabel);
+ this.m_DetailNextAttr = (base.transform.Find("Bg/Detail/CurrentAttr/NextAttr").GetComponent("XUILabel") as IXUILabel);
+ this.m_DetailMaxLevel = (base.transform.Find("Bg/Detail/MaxLevel/NextAttr").GetComponent("XUILabel") as IXUILabel);
+ this.m_DetailMaxLevelLabel = (base.transform.Find("Bg/Detail/MaxLevel").GetComponent("XUILabel") as IXUILabel);
+ this.m_DetailUpMaxLevel = (base.transform.Find("Bg/Detail/MaxLevel/Study").GetComponent("XUIButton") as IXUIButton);
+ this.m_RedPoint = base.transform.Find("Bg/Detail/MaxLevel/Study/RedPoint");
+ this.m_DetailTip = (base.transform.Find("Bg/Detail/Tip").GetComponent("XUILabel") as IXUILabel);
+ this.m_DetailCost = (base.transform.Find("Bg/Detail/Cost").GetComponent("XUILabelSymbol") as IXUILabelSymbol);
+ this.m_DetailCostRed = (base.transform.Find("Bg/Detail/CostRed").GetComponent("XUILabelSymbol") as IXUILabelSymbol);
+ this.m_LevelUp = (base.transform.Find("Bg/Detail/Levelup").GetComponent("XUIButton") as IXUIButton);
+ this.m_LevelUpLabel = (base.transform.Find("Bg/Detail/Levelup/Text").GetComponent("XUILabel") as IXUILabel);
+ Transform transform = base.transform.Find("Bg/SkillList/SkillTpl");
+ this.m_SkillPool.SetupPool(transform.parent.gameObject, transform.gameObject, 10u, false);
+ this.m_SkillScroll = (base.transform.Find("Bg/SkillList").GetComponent("XUIScrollView") as IXUIScrollView);
+ }
+ }
+}
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