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path: root/Client/Assets/Scripts/XMainClient/KKSG/ReportBadPlayerArg.cs
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Diffstat (limited to 'Client/Assets/Scripts/XMainClient/KKSG/ReportBadPlayerArg.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/KKSG/ReportBadPlayerArg.cs117
1 files changed, 117 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/KKSG/ReportBadPlayerArg.cs b/Client/Assets/Scripts/XMainClient/KKSG/ReportBadPlayerArg.cs
new file mode 100644
index 00000000..8a2daf53
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/KKSG/ReportBadPlayerArg.cs
@@ -0,0 +1,117 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Xml.Serialization;
+using ProtoBuf;
+
+namespace KKSG
+{
+ [ProtoContract(Name = "ReportBadPlayerArg")]
+ [Serializable]
+ public class ReportBadPlayerArg : IExtensible
+ {
+ [ProtoMember(1, IsRequired = false, Name = "roleid", DataFormat = DataFormat.TwosComplement)]
+ public ulong roleid
+ {
+ get
+ {
+ return this._roleid ?? 0UL;
+ }
+ set
+ {
+ this._roleid = new ulong?(value);
+ }
+ }
+
+ [XmlIgnore]
+ [Browsable(false)]
+ public bool roleidSpecified
+ {
+ get
+ {
+ return this._roleid != null;
+ }
+ set
+ {
+ bool flag = value == (this._roleid == null);
+ if (flag)
+ {
+ this._roleid = (value ? new ulong?(this.roleid) : null);
+ }
+ }
+ }
+
+ [ProtoMember(2, IsRequired = false, Name = "scenetype", DataFormat = DataFormat.TwosComplement)]
+ public uint scenetype
+ {
+ get
+ {
+ return this._scenetype ?? 0u;
+ }
+ set
+ {
+ this._scenetype = new uint?(value);
+ }
+ }
+
+ [XmlIgnore]
+ [Browsable(false)]
+ public bool scenetypeSpecified
+ {
+ get
+ {
+ return this._scenetype != null;
+ }
+ set
+ {
+ bool flag = value == (this._scenetype == null);
+ if (flag)
+ {
+ this._scenetype = (value ? new uint?(this.scenetype) : null);
+ }
+ }
+ }
+
+ [ProtoMember(3, Name = "reason", DataFormat = DataFormat.TwosComplement)]
+ public List<uint> reason
+ {
+ get
+ {
+ return this._reason;
+ }
+ }
+
+ private ulong? _roleid;
+
+ private uint? _scenetype;
+
+ private readonly List<uint> _reason = new List<uint>();
+
+ private IExtension extensionObject;
+
+ private bool ShouldSerializeroleid()
+ {
+ return this.roleidSpecified;
+ }
+
+ private void Resetroleid()
+ {
+ this.roleidSpecified = false;
+ }
+
+ private bool ShouldSerializescenetype()
+ {
+ return this.scenetypeSpecified;
+ }
+
+ private void Resetscenetype()
+ {
+ this.scenetypeSpecified = false;
+ }
+
+ IExtension IExtensible.GetExtensionObject(bool createIfMissing)
+ {
+ return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
+ }
+ }
+}