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Diffstat (limited to 'Client/Assets/Scripts/XMainClient/KKSG/RoleSystem.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/KKSG/RoleSystem.cs117
1 files changed, 117 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/KKSG/RoleSystem.cs b/Client/Assets/Scripts/XMainClient/KKSG/RoleSystem.cs
new file mode 100644
index 00000000..0ffa70b2
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/KKSG/RoleSystem.cs
@@ -0,0 +1,117 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Xml.Serialization;
+using ProtoBuf;
+
+namespace KKSG
+{
+ [ProtoContract(Name = "RoleSystem")]
+ [Serializable]
+ public class RoleSystem : IExtensible
+ {
+ [ProtoMember(1, IsRequired = false, Name = "system", DataFormat = DataFormat.Default)]
+ public byte[] system
+ {
+ get
+ {
+ return this._system ?? null;
+ }
+ set
+ {
+ this._system = value;
+ }
+ }
+
+ [XmlIgnore]
+ [Browsable(false)]
+ public bool systemSpecified
+ {
+ get
+ {
+ return this._system != null;
+ }
+ set
+ {
+ bool flag = value == (this._system == null);
+ if (flag)
+ {
+ this._system = (value ? this.system : null);
+ }
+ }
+ }
+
+ [ProtoMember(2, IsRequired = false, Name = "firsttime", DataFormat = DataFormat.Default)]
+ public byte[] firsttime
+ {
+ get
+ {
+ return this._firsttime ?? null;
+ }
+ set
+ {
+ this._firsttime = value;
+ }
+ }
+
+ [XmlIgnore]
+ [Browsable(false)]
+ public bool firsttimeSpecified
+ {
+ get
+ {
+ return this._firsttime != null;
+ }
+ set
+ {
+ bool flag = value == (this._firsttime == null);
+ if (flag)
+ {
+ this._firsttime = (value ? this.firsttime : null);
+ }
+ }
+ }
+
+ [ProtoMember(3, Name = "opentime", DataFormat = DataFormat.Default)]
+ public List<SysOpenTime> opentime
+ {
+ get
+ {
+ return this._opentime;
+ }
+ }
+
+ private byte[] _system;
+
+ private byte[] _firsttime;
+
+ private readonly List<SysOpenTime> _opentime = new List<SysOpenTime>();
+
+ private IExtension extensionObject;
+
+ private bool ShouldSerializesystem()
+ {
+ return this.systemSpecified;
+ }
+
+ private void Resetsystem()
+ {
+ this.systemSpecified = false;
+ }
+
+ private bool ShouldSerializefirsttime()
+ {
+ return this.firsttimeSpecified;
+ }
+
+ private void Resetfirsttime()
+ {
+ this.firsttimeSpecified = false;
+ }
+
+ IExtension IExtensible.GetExtensionObject(bool createIfMissing)
+ {
+ return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
+ }
+ }
+}