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Diffstat (limited to 'Client/Assets/Scripts/XMainClient/KKSG/UpdateGuildArenaState.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/KKSG/UpdateGuildArenaState.cs148
1 files changed, 148 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/KKSG/UpdateGuildArenaState.cs b/Client/Assets/Scripts/XMainClient/KKSG/UpdateGuildArenaState.cs
new file mode 100644
index 00000000..b5bb39cd
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/KKSG/UpdateGuildArenaState.cs
@@ -0,0 +1,148 @@
+using System;
+using System.ComponentModel;
+using System.Xml.Serialization;
+using ProtoBuf;
+
+namespace KKSG
+{
+ [ProtoContract(Name = "UpdateGuildArenaState")]
+ [Serializable]
+ public class UpdateGuildArenaState : IExtensible
+ {
+ [ProtoMember(1, IsRequired = false, Name = "warType", DataFormat = DataFormat.TwosComplement)]
+ public uint warType
+ {
+ get
+ {
+ return this._warType ?? 0u;
+ }
+ set
+ {
+ this._warType = new uint?(value);
+ }
+ }
+
+ [XmlIgnore]
+ [Browsable(false)]
+ public bool warTypeSpecified
+ {
+ get
+ {
+ return this._warType != null;
+ }
+ set
+ {
+ bool flag = value == (this._warType == null);
+ if (flag)
+ {
+ this._warType = (value ? new uint?(this.warType) : null);
+ }
+ }
+ }
+
+ [ProtoMember(2, IsRequired = false, Name = "battleId", DataFormat = DataFormat.TwosComplement)]
+ public uint battleId
+ {
+ get
+ {
+ return this._battleId ?? 0u;
+ }
+ set
+ {
+ this._battleId = new uint?(value);
+ }
+ }
+
+ [XmlIgnore]
+ [Browsable(false)]
+ public bool battleIdSpecified
+ {
+ get
+ {
+ return this._battleId != null;
+ }
+ set
+ {
+ bool flag = value == (this._battleId == null);
+ if (flag)
+ {
+ this._battleId = (value ? new uint?(this.battleId) : null);
+ }
+ }
+ }
+
+ [ProtoMember(3, IsRequired = false, Name = "state", DataFormat = DataFormat.TwosComplement)]
+ public uint state
+ {
+ get
+ {
+ return this._state ?? 0u;
+ }
+ set
+ {
+ this._state = new uint?(value);
+ }
+ }
+
+ [XmlIgnore]
+ [Browsable(false)]
+ public bool stateSpecified
+ {
+ get
+ {
+ return this._state != null;
+ }
+ set
+ {
+ bool flag = value == (this._state == null);
+ if (flag)
+ {
+ this._state = (value ? new uint?(this.state) : null);
+ }
+ }
+ }
+
+ private uint? _warType;
+
+ private uint? _battleId;
+
+ private uint? _state;
+
+ private IExtension extensionObject;
+
+ private bool ShouldSerializewarType()
+ {
+ return this.warTypeSpecified;
+ }
+
+ private void ResetwarType()
+ {
+ this.warTypeSpecified = false;
+ }
+
+ private bool ShouldSerializebattleId()
+ {
+ return this.battleIdSpecified;
+ }
+
+ private void ResetbattleId()
+ {
+ this.battleIdSpecified = false;
+ }
+
+ private bool ShouldSerializestate()
+ {
+ return this.stateSpecified;
+ }
+
+ private void Resetstate()
+ {
+ this.stateSpecified = false;
+ }
+
+ IExtension IExtensible.GetExtensionObject(bool createIfMissing)
+ {
+ return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
+ }
+ }
+}