summaryrefslogtreecommitdiff
path: root/Client/Assets/Scripts/XMainClient/MilitaryRankBehaviour.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/MilitaryRankBehaviour.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/MilitaryRankBehaviour.cs100
1 files changed, 100 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/MilitaryRankBehaviour.cs b/Client/Assets/Scripts/XMainClient/MilitaryRankBehaviour.cs
new file mode 100644
index 00000000..f15acb24
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/MilitaryRankBehaviour.cs
@@ -0,0 +1,100 @@
+using System;
+using UILib;
+using UnityEngine;
+using XMainClient.UI.UICommon;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class MilitaryRankBehaviour : DlgBehaviourBase
+ {
+ public IXUIButton m_Close;
+
+ public IUIDummy m_snapshotTransfrom;
+
+ public IXUILabel m_MilitaryValue;
+
+ public IXUILabel m_MilitaryRange;
+
+ public IXUILabel m_NextMilitary;
+
+ public IXUISprite m_NextMilitaryIcon;
+
+ public IXUILabel m_MilitaryName;
+
+ public IXUISprite m_MilitaryIcon;
+
+ public IXUISprite m_RewardBtn;
+
+ public IXUISprite m_RecordBtn;
+
+ public IXUILabel m_DateTime;
+
+ public GameObject m_RewardFrame;
+
+ public IXUISprite m_RewardCloseBtn;
+
+ public IXUICheckBox m_RewardSeasonIcb;
+
+ public IXUICheckBox m_RewardResultIcb;
+
+ public GameObject m_RewardSeasonFrame;
+
+ public GameObject m_RewardResultFrame;
+
+ public XUIPool m_RewardSeasonPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ public XUIPool m_RewardResultPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ public XUIPool m_RewardItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ public GameObject m_BattleRecordFrame;
+
+ public IXUICheckBox m_RecordHBtab;
+
+ public IXUICheckBox m_RecordCPtab;
+
+ public IXUIWrapContent m_WrapContent;
+
+ public IXUIScrollView m_ScrollView;
+
+ public Transform m_MyRank;
+
+ public GameObject m_EmptyRank;
+
+ private void Awake()
+ {
+ this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
+ Transform transform = base.transform.Find("Bg/Bg/CharacterInfoFrame");
+ this.m_MilitaryValue = (transform.Find("CharacterFrame/MilitaryValue").GetComponent("XUILabel") as IXUILabel);
+ this.m_MilitaryRange = (transform.Find("CharacterFrame/MilitaryRange").GetComponent("XUILabel") as IXUILabel);
+ this.m_NextMilitary = (transform.Find("CharacterFrame/Next/Text").GetComponent("XUILabel") as IXUILabel);
+ this.m_NextMilitaryIcon = (transform.Find("CharacterFrame/Next/Icon").GetComponent("XUISprite") as IXUISprite);
+ this.m_MilitaryName = (transform.Find("CharacterFrame/MilitaryName").GetComponent("XUILabel") as IXUILabel);
+ this.m_MilitaryIcon = (transform.Find("CharacterFrame/MilitaryIcon").GetComponent("XUISprite") as IXUISprite);
+ this.m_RewardBtn = (transform.Find("CharacterFrame/RewardBtn").GetComponent("XUISprite") as IXUISprite);
+ this.m_RecordBtn = (transform.Find("CharacterFrame/RecordBtn").GetComponent("XUISprite") as IXUISprite);
+ this.m_snapshotTransfrom = (transform.Find("CharacterFrame/Snapshot").GetComponent("UIDummy") as IUIDummy);
+ this.m_DateTime = (base.transform.Find("Bg/Bg/CharacterInfoFrame/TitleFrame/Date").GetComponent("XUILabel") as IXUILabel);
+ this.m_RewardFrame = base.transform.Find("Bg/RewardFrame").gameObject;
+ this.m_RewardCloseBtn = (this.m_RewardFrame.transform.Find("Close").GetComponent("XUISprite") as IXUISprite);
+ this.m_RewardSeasonIcb = (this.m_RewardFrame.transform.Find("ToggleSeason").GetComponent("XUICheckBox") as IXUICheckBox);
+ this.m_RewardResultIcb = (this.m_RewardFrame.transform.Find("ToggleResult").GetComponent("XUICheckBox") as IXUICheckBox);
+ this.m_RewardSeasonFrame = this.m_RewardFrame.transform.Find("SeasonPanel").gameObject;
+ this.m_RewardResultFrame = this.m_RewardFrame.transform.Find("ResultPanel").gameObject;
+ Transform transform2 = this.m_RewardFrame.transform.Find("SeasonPanel/Panel/Tpl");
+ this.m_RewardSeasonPool.SetupPool(transform2.parent.gameObject, transform2.gameObject, 10u, false);
+ transform2 = this.m_RewardFrame.transform.Find("ResultPanel/Panel/Tpl");
+ this.m_RewardResultPool.SetupPool(transform2.parent.gameObject, transform2.gameObject, 10u, false);
+ transform2 = this.m_RewardFrame.transform.Find("SeasonPanel/Panel/ItemTpl");
+ this.m_RewardItemPool.SetupPool(transform2.parent.gameObject, transform2.gameObject, 30u, false);
+ this.m_BattleRecordFrame = base.transform.Find("Bg/BattleRecordFrame").gameObject;
+ this.m_RecordHBtab = (base.transform.Find("Bg/BattleRecordFrame/HeroBattleTab").GetComponent("XUICheckBox") as IXUICheckBox);
+ this.m_RecordCPtab = (base.transform.Find("Bg/BattleRecordFrame/CaptainTab").GetComponent("XUICheckBox") as IXUICheckBox);
+ this.m_WrapContent = (base.transform.Find("Bg/Bg/Panel/BaseList").GetComponent("XUIWrapContent") as IXUIWrapContent);
+ this.m_ScrollView = (base.transform.Find("Bg/Bg/Panel").GetComponent("XUIScrollView") as IXUIScrollView);
+ this.m_MyRank = base.transform.Find("Bg/Bg/MyRankFrame/Tpl");
+ this.m_EmptyRank = base.transform.Find("Bg/Bg/EmptyRank").gameObject;
+ }
+ }
+}