diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/PTC/Process/Process_PtcG2C_ItemChangedNtf.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/PTC/Process/Process_PtcG2C_ItemChangedNtf.cs | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/PTC/Process/Process_PtcG2C_ItemChangedNtf.cs b/Client/Assets/Scripts/XMainClient/PTC/Process/Process_PtcG2C_ItemChangedNtf.cs new file mode 100644 index 00000000..7f7dc15c --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/PTC/Process/Process_PtcG2C_ItemChangedNtf.cs @@ -0,0 +1,36 @@ +using System;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class Process_PtcG2C_ItemChangedNtf
+ {
+ public static void Process(PtcG2C_ItemChangedNtf roPtc)
+ {
+ XSingleton<XGame>.singleton.Doc.XBagDoc.AddNewItem(roPtc.Data.NewItems, !roPtc.Data.IsRearrange);
+ XSingleton<XGame>.singleton.Doc.XBagDoc.AddNewItem(roPtc.Data.recyleadditems, false);
+ XSingleton<XGame>.singleton.Doc.XBagDoc.RemoveItem(roPtc.Data.RemoveItems);
+ for (int i = 0; i < roPtc.Data.ChangeItems.Count; i += 2)
+ {
+ XSingleton<XGame>.singleton.Doc.XBagDoc.ChangeItemCount(roPtc.Data.ChangeItems[i], (int)roPtc.Data.ChangeItems[i + 1], !roPtc.Data.IsRearrange);
+ }
+ for (int i = 0; i < roPtc.Data.recylechangeitems.Count; i += 2)
+ {
+ XSingleton<XGame>.singleton.Doc.XBagDoc.ChangeItemCount(roPtc.Data.recylechangeitems[i], (int)roPtc.Data.recylechangeitems[i + 1], false);
+ }
+ for (int i = 0; i < roPtc.Data.SwapItems.Count; i += 2)
+ {
+ XSingleton<XGame>.singleton.Doc.XBagDoc.SwapItem(roPtc.Data.SwapItems[i], roPtc.Data.SwapItems[i + 1]);
+ }
+ for (int i = 0; i < roPtc.Data.AttrChangeItems.Count; i++)
+ {
+ XSingleton<XGame>.singleton.Doc.XBagDoc.UpdateItem(roPtc.Data.AttrChangeItems[i]);
+ }
+ for (int i = 0; i < roPtc.Data.VirtualItemID.Count; i++)
+ {
+ XSingleton<XGame>.singleton.Doc.XBagDoc.SetVirtualItemCount(roPtc.Data.VirtualItemID[i], (ulong)roPtc.Data.VirtualItemCount[i]);
+ }
+ XSingleton<XGame>.singleton.Doc.XBagDoc.FinishItemChange();
+ }
+ }
+}
|